Pelt Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a pastel vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her fur is lavender and curly. Her hazel eyes lackadaisically let the world flow into them.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her father raised her in a mountain cabin. Her family was turned out during the war. She and her family wandered south to less war torn lands. She inherited the family business which she has now maintained for 12 years.
Motivation: Doesn't want to be a Carpenter and was forced into it by her family; and she feels threatened by others
Flaws: Fearful, PTSD. Bonds: Nature, Job, Family. Occupation: Carpenter
Voice: Stutters
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Cloak Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears bulky pastel painted plate armor. Beneath her clothing is a huge mess of scar tissue. She has styled her brown fur well, parting it to the left. Her face is covered beneath a completely black helmet.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with a lost civilization.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and wants to work out more often
Ideals: Philantrophist, Athletic. Bonds: Slave, Adventurer, Job. Occupation: Dyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 200 gp. Gold and topaz bottle stopper cork (600 gp).
Kildrak Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a slaver, Kildrak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Mentor. Occupation: Laborer
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 pp.
Fargrim Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Courier. He has a slight overbite and is overall scrawny. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his gray eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Joker, Fighting. Flaws: Greedy. Bonds: Adventurer, Rich. Occupation: Courier
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Semyaza Sage, Female Tiefling [Permalink]
Personal [hide]
Description: She wears bulky black painted plate armor. She has a slight overbite and is overall scrawny. She wears her silver hair down. Her black eyes lackadaisically let the world flow into them.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the west to a Spy, Semyaza learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Spy. She has taken up work as a Spy and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg
Flaws: PTSD, Antagonistic. Bonds: Attractive, Family, Job. Occupation: Spy
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Harvest Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Engraver does. His lavender fur is long and unkept. He wears large thick round spectacles.
Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Engraver and found it very stressful. After a long history of fighting, Harvest and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Slave. Occupation: Engraver
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp. Freshwater pearl (9 gp). 4 Antitoxin.
Hillanot Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses well, typically a more casual-formal manner. Her white crest is drawn into a tight pony tail with a rose scrunchie. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Stylist arts, while her father instructed her in etiquette, music and courtly manner. While studying, she fell in love. They married and had a son. Some 10 years later her spouse died after the birth of her son. Heartbroken, Hillanot never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She is greedy.
Ideals: Fighting, Artistic. Bonds: Attractive, Rich, In love. Occupation: Stylist
Voice: Soft and melodious
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Oppleby Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His silver hair is drawn into a tight pony tail with a skull scrunchie. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves telling others what to do and how they should feel about things. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a slaver, Oppleby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break.
Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Adventurer, Mentor. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1300 sp.
Tomi Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He wears a red vest and prefers tan and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a axe. His white hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's also a talented Mayor, but doesn't like to broadcast it.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Mentor, Family, Job. Occupation: Bather
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 390 gp.
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