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NPC Generator

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Advanced [show]


Mardnab Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She likes to wear ponchos typically of a light blue in addition to tight pants. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Mercenary kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Joker. Bonds: Slave, Criminal record, Attractive. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Mardnab Miggledy, Female Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Athletics +0, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp. White pearl (80 gp). 1 Hourglass.


Social Check DCs


Adelard Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'1". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a glaive. His black hair is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.

Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Adelard was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage

Flaws: Insane. Bonds: Attractive, Military, Rich, Has a crush, Family. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Adelard Van Es, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp. A pair of silk slippers encrusted with tiny pearls. (70 gp). 1 Climber’s kit.


Social Check DCs


Tricking Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is renowned for her bright brown dresses and hats. Her fur is greying and her face has many wrinkles. She has hazel eyes and a brown hat with a pastel feather.

Personality: She speaks before she thinks and is too direct. She uses divination through singing.

History: She is the product a well kept family trust fund and as such has never really known need. Tricking was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tricking decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Impulsive, Insane. Bonds: Rich, Criminal record. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Tricking Of Spirit, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)14 (+2) 18 (+4)7 (-2)
Skills Insight +6, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 sp. Blue quartz (14 gp). Onyx (70 gp). Rock crystal (70 gp).


Social Check DCs


Great Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his black fur in a flapper bob. His yellow unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.

History: When he was but 7 years old his parents immigrated from the west. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and to be a spy again

Ideals: Professionalism. Flaws: Disease, Selfish, Mundane. Bonds: Immigrant, Job. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Great Of Ale, Male Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)9 (-1) 15 (+2)9 (-1)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Brown-green garnet (100 gp).


Social Check DCs


Mastema Peace, Female Tiefling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems, and she perpetually has her sai ready. Her long purple hair is drawn into a two foot long braid. She wears a mask on her face.

Personality: Mastema hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her childhood dream was to be a Locksmith, but she was a colossal failure. Recently the stress of being a Shoemaker has made it difficult for her to sleep.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Rich, Job, Military. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Mastema Peace, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 390 gp. Rose (80 gp). 1 Darkwood Buckler.


Social Check DCs


Oriel Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a violet and green robe with the hood down. She is portly but not overly obese. Her white hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Born in the west to a Hunter, Oriel learned a great deal about her mother's area of expertise. Cursed with a spirit at a very young age, Oriel has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.

Motivation: Meet up once more with her childhood friend; and retire the richest woman in the west

Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Oriel Ostoroth, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp.


Social Check DCs


Dean Marlee, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy grey pantaloons and a pastel scarf. His red hair is cut short with large spiked bangs in the front. His eyes are a pleasant amber.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his mother.

History: Sold as a small child to a necromancer, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his painting dream.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur, Artistic. Flaws: Insane. Bonds: Mentor, Rich. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Dean Marlee, Male Human Sorcerer 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 6 (-2)16 (+3)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Druidic, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Radomir Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean red cloak covering his clean studded leather. He sports a flattop hair cut. He has several tiny amber earrings on each ear.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Radomir grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Radomir. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A deep hatred of brigands; and he has comitted a past crime that haunts him to this day

Flaws: Insane, Antagonistic. Bonds: Rich, Enemies, Criminal record. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Radomir Honeypot, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 10 (+0)15 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Amber (160 gp). 1 Banded mail.


Social Check DCs


Lilith Shame, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. Her dark red hair is unkempt and raggedy. Her gold eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic woman, Lilith's first love is herself. Her second love is also herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lilith Shame, Female Tiefling Sorcerer 1
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)18 (+4) 16 (+3)18 (+4)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic, Celestial, Terran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 100 sp. 1 Backpack.


Social Check DCs

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