Nemeia Light, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in a clean green cloak covering her clean studded leather. Her black hair is long and unkept. She wears an eyepatch.
Personality: While she acts the brute, she is far gentler than she would appear. She also has developed a complete distrust of the Brewer profession.
History: She was born to loving parents in a slum to the east. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better kind of golem.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Bookbinder
Voice: Boston accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Elegant Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel collared shirt and tan skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her red fur is matted, messy, and big. She wears crescent spectacles with a black brim.
Personality: She is fixated on the number 51. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has chosen to use the inheritance that was left to her frivolously. She is untrained/undisciplined, which makes her dangerous.
Motivation: To unite with her brother; and regain custody of her daughter
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Family, Rich. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Creega Melancon, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is an epitome of beauty. Her hair is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Stoic and calm, she prefers to meditate than take action. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Disciplined, Impeccable. Flaws: Insomniac, Disease. Bonds: Attractive. Occupation: Carter
Voice: Squeaky
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp.
Anbera Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of halberds on her belt, each one with a aquamarine on the hilt. She wears her hair in dreadlocks. Her hazel eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a ruthless business woman, a trait she acquired from her father.
History: She was born several months after her father was called into army service. She struck it rich when she found rare goods in large quantities. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Entrepeneur. Bonds: Military, Rich. Occupation: Bowyer
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 80 gp.
Tyna Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is still thick. Her half smiles and amber eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has all her life been fascinated with painting.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She was granted arcane powers by her dying sister.
Motivation: She has money and likes to spend it; and a strong sense of loyalty to dwarven people
Ideals: Disciplined, Artistic, Gifted. Flaws: Racist. Bonds: Rich, Attractive. Occupation: Barrister
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 7 (-2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Thunderstones.
Valida Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears baggy grey pantaloons and a white scarf. She wears her white hair down. She wears a mask on her face.
Personality: Cocky and sure of herself, she believes she is the best Dilettante born in the past three hundred years. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Dilettante.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Attractive, Job, Religious, Nature. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 4000 cp. 1 Banded mail.
Ghaliver Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dull red sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His hair is always cut to a buzz. He has a tattooed face.
Personality: Ghaliver speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the south, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend.
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Farmer
Voice: Posh accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 80 gp.
Maagog Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. He wears a feathered hat to hide his balding. He has a dull look in his red eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a font of random trivia from the lore and stories he has discovered
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Job, Religious. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Fargrim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears baggy brown pantaloons and a green scarf. He is muscular with a powerful set of arms. He has wavy blonde hair. His brown unseeing eyes seem to look past you.
Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: Fargrim hails from a village terrorized by gnolls. After coming to the age of reason, Fargrim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Tabaxi compassion.
Ideals: Gifted. Flaws: Disease, Shy, Racist. Bonds: Enemies. Occupation: Painter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 180 gp.
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Their contribution stands as a beacon of hope for all adventurers!