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NPC Generator

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Advanced [show]


Zykroff Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her gold crest is kept up in a ponytail inside a broad hat. She is very pretty but has cold, dead eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barkeep arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Fighting, Opinionated. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Zykroff Chumbyxirinnish, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp. Peridot (50 gp).


Social Check DCs


Hadarai Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan broad hat and tan clothes. His hair, while still mostly silver, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Hadarai was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Artistic. Bonds: Attractive, Family, Job. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Hadarai Holimion, Male Elf Sorcerer 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp. Banded agate (4 gp).


Social Check DCs


Kilvar Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He carries a battered shortbow and tarnished dagger as well. His top hat is riddled with cuts and holes. His green eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Immigrant, Religious, Rich. Occupation: Soapmaker

Voice: Rolls R's

Attributes [hide]

Kilvar Strongheart, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 30 pp.


Social Check DCs


Heather Cooper, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is short and chestnut. Her eyes are gray and she is always smoking a pipe.

Personality: She is calm most of the time but flees social interaction. Her job bores her to no end. She has decided to make it more interesting.

History: She was born the only child of a wealthy merchant. She moved out north to avoid the crime she committed. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with her childhood friend; and a rival would like her out of the picture

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Heather Cooper, Female Human Sorcerer 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp. Banded agate (4 gp).


Social Check DCs


Zykroff Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her clothes are grease stained in places. She has done her best to style her green crest to look like a famous performer. Her eyes, though not visible through her cowl, are red.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Zykroff and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Zykroff Imbixtellrhyst, Female Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Brown-green garnet (50 gp). Tourmaline (50 gp). Amethyst (50 gp).


Social Check DCs


Taklinn Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. He has shaved his head bald. His eyes are gray and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.

History: Taklinn lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family, Attractive. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Taklinn Dankil, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)9 (-1) 12 (+1)15 (+2)
Skills Nature +1, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 3 Antitoxin.


Social Check DCs


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a pastel costume with the symbols of the sun god on his torso, he is not a threatening figure. His brown fur is kept up in a ponytail inside a Stetson hat. His yellow eyes dart from person to person.

Personality: He has always had a great fascination with Dwarven culture. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trail took refuge in the ruined castle and found the beat up club and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Marry his brother to traveling adventurers; and a deep hatred of gnolls

Flaws: Racist. Bonds: Enemies, Nature, Adventurer, Family. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Trail Candle, Male Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 7 (-2)11 (+0)
Skills Investigation +4, Perception +0
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 9000 cp.


Social Check DCs


Gilkass Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" northern woman, she wears a simple green robe with black stripes complete with hood. Her crest is black and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born into a rich family. Through the years after Gilkass was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Gilkass's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and money/treasure

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Gilkass Turnuroth, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 15 (+2)7 (-2) 13 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Patrin Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His gold crest is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Depressed, Shy. Bonds: Attractive, Religious, Mentor. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Patrin Beryntolthropal, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)8 (-1) 12 (+1)13 (+1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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