Adrik Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries halberds. He wears his red hair up in a very large beehive style do. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Rich, Enemies, Nature. Occupation: Servant
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnome, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Fallond Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. His hair is long and brown with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His eyes are green and he is always smoking a pipe.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.
History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He got away from his former life and has fallen to alcoholism.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Enemies, Adventurer. Occupation: Server
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 28000 sp. A roughly beaten golden orb (120 gp).
Panana Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan costume with the symbols of magic on her torso. She keeps her long blonde hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Panana is depressed about a lot of things. She tends to be a nihilist. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born into a rich family. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She now mingles about in high society.
Motivation: A strong sense of loyalty to Dwarven people.
Flaws: Insane, Depressed, Antagonistic, Racist. Bonds: Rich. Occupation: Animal Trainer
Voice: Stutters
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp.
William Skelton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears baggy brown pantaloons and a grey scarf. He has moderate length brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: William was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Philantrophist. Bonds: Poor, Attractive, Family, Immigrant. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 17 (+3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Sylvan, Druidic, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Galiena Conway, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a yellow suit, black shirt, and white tie. She wears her black hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her mother and her brother before her, after school she went straight into learning to become a Priest. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and she is wracked by social anxiety
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Priest
Voice: Low range voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
Helja Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: 4'1" and lanky with angular features, she is an attractive figure. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is extraordinarily eccentric. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in a small village she learned the ways of the warrior from her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Attractive, Adventurer. Occupation: Doctor
Voice: High pitched, excited
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 20 (+5) | 18 (+4) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Giant, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Orryn Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. He has styled his brown hair well, parting it to the left. He has a dull look in his green eyes.
Personality: Orryn is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a criminal king-pin and mafia family While studying, he fell in love. They married and had a daughter. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Family, Criminal record, In love. Occupation: Adventurer
Voice: American accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Goblin, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
Silgre Blackwood, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing colorful clothing, dressed as a Animal Trainer. Her golden hair is braided into rings. She is very pretty but has cold, dead eyes.
Personality: She loves telling others what to do and how they should feel about things. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born to loving parents in a slum to the east. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. After a long history of fighting, Silgre and her spouse have recently divorced.
Motivation: Balancing her hectic life and new Animal Trainer responsibilities is difficult; and she's repulsed by the pc
Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp.
Nim Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear blue clothing when he does not wear armor. He keeps his red hair in a pixie cut. This hazel eyed westerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Servant, but doesn't like to broadcast it.
Motivation: An old rival family wants him found; and doesn't want to be a sage and was forced into it by his family
Ideals: Gifted. Bonds: Attractive, Enemies, Rich, Job, Family. Occupation: Sage
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Gold dragon comb with red garnet eye (300 gp).
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