Riswynn Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown armored body suit, with a simple grey line shooting up and back down. Her hair is cut close to her head. She wears an eyepatch.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 6000 cp. Sard (50 gp). 1 Hourglass.
Robbie Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She very much looks the part of a Fisher. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is cut close to her head. She has a dull look in her gray eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She got into the Fisher business at a young age. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Fisher for the past few years.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Job, Attractive, Criminal record. Occupation: Fisher
Voice: Slow speaker
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Ignan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Diesa Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and sports empty pouches on her belt. Her red hair is well kept. Her green unseeing eyes seem to look past you.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. After a long history of fighting, Diesa and her spouse have recently divorced.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable, Artistic, Entrepeneur. Flaws: Disease, Antagonistic. Occupation: Tanner
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp. 4 Alchemist’s fire.
Dustin Trollope, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his auburn hair well, parting it to the right. His fierce hazel eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.
History: Born in the south to a Bounty Hunter, Dustin learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Dustin was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 9 years.
Motivation: He's repulsed by the PC; and to protect his home
Ideals: Gifted. Flaws: Antagonistic. Bonds: Guardian, Job, Military. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Elegant Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears just a brown suit. He has black fur. His face is scarred and worn.
Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Miller profession.
History: He was born in the south. He was an apprentice working in his mother's forge. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Flaws: Ugly, Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Tanner
Voice: Low range voice
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Williamina Thorpe, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. She wears her brown hair up. Her face is covered beneath a completely black helmet.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She got into the Herbalist business at a young age. A few years later when the south was not economically sound they moved to her current location. She has set out to sabotage the competition.
Motivation: To settle down with her crush; and balancing her hectic life and new herbalist responsibilities is difficult
Ideals: Athletic. Bonds: Rich, Job, Has a crush, Immigrant. Occupation: Herbalist
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Mary Harper, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her half smiles and gray eyes are beguiling and draw you in.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born in the south. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many dire rats want her driven away; and she has a crush on the local beggar
Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Has a crush, Immigrant, Enemies. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Finely wrought small gold bracelet (60 gp).
Furrele Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman typically wears green cloth garments or leather armor, and sports empty pouches on her belt. Her blue crest is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Furrele is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father took her hunting and taught her how to get in the mind of other creatures. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Insane. Bonds: Adventurer, Military, Nature. Occupation: Body Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. 1 Masterwork Common Melee.
Saphara Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her long rusty crest is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born blind and as such lacked many opportunities for work. She was taken from her home at a very young age. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Someone believes her a fraud; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Enemies, Slave. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. Smoky quartz (70 gp). Sard (70 gp). Golden yellow topaz (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
