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NPC Generator

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Advanced [show]


Akra Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is physically well-built. Her bronze crest is lengthy and is close to two feet long. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. She is frequently practicing swordplay.

History: She was born a particularly ugly child, much to the horror of her parents. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting, Entrepeneur. Flaws: Addict, Ugly. Bonds: Military, Adventurer. Occupation: Unemployed

Voice: Sensual and smooth

Attributes [hide]

Akra Qyxpahrgh, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp. Red garnet (60 gp).


Social Check DCs


Mardred Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing a long, grey cloak. Her chestnut hair is greasy and uncared for. Her brown eyes peer out from beneath her small grey hat.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Mardred hails from a village terrorized by giants. There was a wharf not far from home where she often wandered off to fish. She hasn't been sleeping well lately.

Motivation: She feels the way she acts is they only way to get by in the world; and a deep hatred of giants

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Enemies, Nature. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Mardred Eversharp, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)17 (+3) 14 (+2)7 (-2)
Skills Nature +5, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Druidic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 320 gp. 1 Masterwork Common Melee.


Social Check DCs


Namfoodle Beren, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. His long brown hair reaches down to his waist. He wears an eyepatch.

Personality: Namfoodle is depressed about a lot of things. He tends to be a nihilist. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of northern immigrants he idolized his father. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Namfoodle Beren, Male Gnome Sorcerer 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 18 (+4)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +0, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Raymond Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a brown suit. He sports a long white beard, and similarly colored long hair. His eyes are likewise amber.

Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Humans. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Raymond took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new animal trainer responsibilities is difficult

Flaws: Antagonistic. Bonds: Rich, Nature, Family, Job. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Raymond Kendall, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 13
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. Brass mug with jade inlays (200 gp). Silver ewer (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Tanglefoot bags. 4 Antitoxin.


Social Check DCs


Bree Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a tight red one piece outfit complete with pants, hood, and a cape. She wears a top hat to hide her balding. This hazel eyed southerner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and seeks redemption

Ideals: Artistic. Flaws: Impulsive, Disease. Bonds: Adventurer, Criminal record. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Bree Elderberry, Female Halfling Sorcerer 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs


Griselda Livingstone, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tattered old clothes. She has a very tight haircut. She has blue eyes.

Personality: She is almost excessively polite to everyone, even when angry. She invites people to come help in her community garden.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.

Motivation: She wants to meet her childhood hero.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Griselda Livingstone, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Bolhild Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this southern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is black and very short. Her gray eyes dart from person to person.

Personality: Bolhild is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to loving parents in a slum to the south. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She now mingles about in high society.

Motivation: Someone believes her a fraud.

Ideals: Athletic, Extrovert, Artistic, Gifted. Bonds: Poor. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Bolhild Trollbleeder, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 2000 cp.


Social Check DCs


Naeris Firahel, Male Elf [Permalink]

Personal [hide]

Description: This eastern man wears just a blue suit. His clothes are grease stained in places. His silver hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: When he was but 3 years old his parents immigrated from the east. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Naeris Firahel, Male Elf Sorcerer 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)4 (-3) 15 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 700 sp.


Social Check DCs


Darrow Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is singed and shortened. His blue unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: He was born several months after his father was called into army service. When Darrow reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Justice, Professionalism. Flaws: Ugly, Disease. Bonds: Military. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Darrow Tallfellow, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)11 (+0) 9 (-1)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs

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