Decarabia Merit, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman dresses well, wearing black shirts, loose pants, and blazers most of the time. Her clothes are grease stained in places. She wears her chestnut hair down. This white eyed northerner is not easily forgotten.
Personality: Stoic and calm, she prefers to meditate than take action. She also is a firm believer in the womanly ideal.
History: She was born in the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the north, certain she would find work there.
Motivation: To prove her worth to the world.
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Miller
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 13 (+1) | 19 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp. 1 Masterwork Common Melee.
Quick Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His cinnamon fur is greasy and uncared for. His copper unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Philantrophist, Fighting. Flaws: Ugly, Disease, Insomniac, Antagonistic. Occupation: Bellfounder
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 120 gp.
Direcris Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a blue coat with red slacks. He has a slight overbite and is overall scrawny. He wears a colorful flower in his green crest. His red eyes lackadaisically let the world flow into them.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with finding treasure.
History: He is a Hag in disguise. Direcris was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Direcris decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the north, certain he would find work there.
Motivation: He desires power and/or immortality; and sabotage a competitor
Bonds: Attractive, Criminal record, Adventurer, Immigrant, Job. Occupation: Masseuse
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Reirak Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his golden hair well, parting it to the right. He wears an eyepatch.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Reirak studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Ulla Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She dresses in collared shirts and wears a proper scarf over her head. She has a hunchback. She wears her hair in dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a massive crush on the younger sibling of the Painter who has hired her part-time. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born to a Stableman, her father struggled to pay the bills. She worked as a nervous Painter and found it very stressful. She became a Painter soon after.
Motivation: Wants a kiss.
Ideals: Professionalism. Flaws: Ugly. Bonds: Has a crush, Poor, Job. Occupation: Painter
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 7 (-2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 80 gp.
Thamior O'Leary, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His hair is always cut to a buzz. His eyes are violet and beady.
Personality: Overbrimming with self-confidence, Thamior isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp. Amber (60 gp).
Ermina Rayden, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it, and carries sais. Her hair is golden and curly. She is baby faced.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ermina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ermina. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To find somewhere to settle down.
Ideals: Fighting, Justice. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Duergath Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Duergath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Athletic, Joker. Bonds: Religious. Occupation: Courier
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Osah Charity, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is generally well dressed albeit a few years behind the times. She has done her best to style her blue hair to look like a famous performer. She has a tattooed face.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Osah was born with her mother's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and balancing her hectic life and new marshal responsibilities is difficult
Ideals: Athletic, Disciplined, Justice. Bonds: Attractive, Job. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 260 gp. Carnelian (30 gp).
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