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NPC Generator

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Advanced [show]


Krimmon Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Bounty Hunter. He carries a battered flail and tarnished sai as well. He has done his best to style his auburn hair to look like a famous performer. His eyes are green.

Personality: Krimmon wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Layabout, but he got bored and became a Bounty Hunter. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern; and to be a layabout again

Ideals: Fighting, Disciplined, Logical, Artistic. Bonds: Job. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Krimmon Wildcloak, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)16 (+3) 11 (+0)16 (+3)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Abyssal, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 900 sp. 1 Banded mail.


Social Check DCs


Heward Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Shepherd, and is pretty ugly. His hair is greying and his face has many wrinkles. This amber eyed easterner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Map Maker again; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Ugly. Bonds: Religious, Mentor, Adventurer, Job. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Heward Teinithra, Male Half-Elf Sorcerer 3
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnoll, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 11000 cp. White opal (400 gp). Freshwater pearl (15 gp). 1 Thunderstones. 7 Acid flasks. 1 Thunderstones.


Social Check DCs


Frederick Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Crown-heir uniform. He has styled his golden hair well, parting it to the left. He has hazel eyes and a grey hat with a green feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school to support his sick father, and resented it. He has worked as a Crown-heir like his father before him.

Motivation: Someone believes him a fraud; and wants to raise his children well

Ideals: Logical. Bonds: Job, Slave, Family, Enemies. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Frederick Jacobs, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs


Darrak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. He wears a deerstalker hat to hide his balding. His eyes are gray and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Architect, but he got bored and became a Shipwright. He has achieved small success as a Shipwright.

Motivation: A strong sense of loyalty to Elven people; and further expansion of business

Flaws: Selfish, Disease, Racist. Bonds: Attractive, Job. Occupation: Shipwright

Voice: Scandinavian accent

Attributes [hide]

Darrak Bloodkith, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)15 (+2) 16 (+3)9 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. Blue quartz (8 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Qualen Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is golden. He has green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments

History: Qualen was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against gnolls; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Attractive, Immigrant. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Qualen Beren, Male Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp. Amethyst (140 gp).


Social Check DCs


Roondar Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His black hair is still thick. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Roondar was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Some 7 years later his spouse died after the birth of his son. Heartbroken, Roondar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To reunite with his absent mother; and to reunite with his old friends

Bonds: Religious, Family, Adventurer, In love. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Roondar Quillsharpener, Male Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)10 (+0) 9 (-1)8 (-1)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp. Banded agate (9 gp).


Social Check DCs


Peter Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries hammers. He has dyed his greying white hair a little too much giving a sharp white color. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his painting dream.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Fighting, Artistic. Flaws: Addict, Mundane. Bonds: Military. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Peter Fawcett, Male Human Sorcerer 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs


Harriet Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has a moderate pudge and is not very fit. She wears a wide-brimmed hat to hide her balding. Her brown eyes are passionate and lively.

Personality: While she acts the brute, she is far gentler than she would appear. She always tries to repair and not replace. It was this mentality that drove her into the Sculptor business.

History: Harriet was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their son. She worked as a Sculptor, and she later adopted a second son.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.

Ideals: Fighting, Persistence. Bonds: Attractive, Family, Adventurer. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Harriet Swiftwhistle, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)10 (+0) 15 (+2)10 (+0)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp.


Social Check DCs


Nurkara Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is chestnut and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in a small village she learned the ways of the warrior from her father. Her father was a mechanic, and taught her how to fix just about anything. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Athletic, Persistence. Bonds: Attractive, In love. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Nurkara Goldfinder, Female Dwarf Sorcerer 4
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 16 (+3)10 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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