Halimath Hanali, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic man, Halimath's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born on a small isolated farm. A gifted student he started as a Sage, but he got bored and became a Brewer. He tends to his Brewer job now, and dutifully fulfills any obligations he has.
Motivation: To pay off his debts; and doesn't want to be a brewer and was forced into it by his family
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Nature, Job, Debt. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Moss agate (13 gp). 1 Masterwork Uncommon Weapon.
Mindartis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan small hat and tan clothes and is in decent physical shape. He has a long blonde beard with little hanging trinkets. This gray eyed southerner is not easily forgotten.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his son.
Ideals: Gifted. Flaws: Shy, Forgetful. Bonds: Family. Occupation: Ruler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Gimble Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear blue clothing when he does not wear armor. His silver hair is greasy and uncared for. He has brown eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Gimble reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.
Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Job, Family. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 280 gp. 1 Half-Plate.
Harbek Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many black ritualistic tattoos. He wears a brown vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his chestnut hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Logical, Gifted. Flaws: Ugly, Insomniac. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.
Mozikth Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His green crest is still thick. His half smiles and red eyes are beguiling and draw you in.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Barkeep, but he was a colossal failure. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Ideals: Justice, Entrepeneur. Flaws: Disease. Bonds: Rich, Attractive, Job. Occupation: Weaver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Eye agate (9 gp).
Gilkass Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy rusty crest. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a hunchback. Her rusty crest is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is an amazing painter.
History: She was born on a small isolated farm. She has had some formal dancing training, and achieved minor success. She was granted necromantic powers by her dying brother.
Motivation: She is content; and to find somewhere to settle down
Ideals: Gifted, Artistic. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Doctor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Willow Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears a white armored body suit, with a simple black line shooting up and back down, marred by teas. Her moppish brown hair is in a traditional bowl cut. Her gray eyes lackadaisically let the world flow into them.
Personality: A skeptical and narcissistic woman, Willow's first love is herself. Her second love is also herself. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and nothing but the best is good enough for her
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. 1 Breastplate.
Left-Handed Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'1". He wears many layers of old clothing at all times, and his gloved hand is found clutching a trident. His fur, while still mostly lavender, has prominent grey streaks. His eyes are blue and beady.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has all his life been fascinated with music.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Job. Occupation: Map Maker
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp. Silver pearl (60 gp).
Baelitae Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems. She is muscular with a powerful set of arms. Her red hair is greasy and uncared for. Her eyes are likewise brown.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.
Motivation: Money/treasure; and to get a good night's sleep
Ideals: Athletic, Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Tanner
Voice: Irish accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
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