Stannor Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'1" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His left hand appears badly burned and disfigured. He has a long silver beard with little hanging trinkets. He is very pretty but has cold, dead eyes.
Personality: He dislikes all the random violence that takes place in the east. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered writing. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stannor fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Pacifist, Artistic, Fighting. Flaws: Shy. Bonds: Attractive. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Abyssal, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Thiala Nailo, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her auburn hair, when down, is lengthy. Her brown eyes peer out from beneath her wide-brimmed blue hat.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She also has developed a complete distrust of the Jeweler profession.
History: Born in the north her family was never financially stable. Like her mother and her sister before her, after school she went straight into learning to become a Detective. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Detective
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Skirt Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears pastel painted combat armor at almost all times. Her lavender fur is heavily combed to the left. Her face is scarred and worn.
Personality: She is almost excessively polite to everyone, even when angry. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To unite with her brother; and to prove her worth to the world
Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Herbalist
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp.
Yvonne Addington, Female Human [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. She carries a battered sai and tarnished shortspear as well. She has done her best to style her chestnut hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born blind and as such lacked many opportunities for work. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels threatened by others.
Ideals: Fighting. Flaws: Shy, Fearful, Disease. Bonds: Immigrant. Occupation: Bricklayer
Voice: Eastern European accent
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp. Chrysoprase (60 gp). 1 Banded mail.
Art Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'6" and typically wears a sleeveless long coat of deep pastel leather and dull grey iron scale mail. His left leg appears badly burned and disfigured. He wears his cinnamon fur down. He wears large thick round spectacles.
Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Art does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to loving parents in a slum to the east. When Art reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Joker. Flaws: Depressed. Bonds: Military, Poor. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 10 pp.
Kite Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears a faded coat and loose pants complete with broad hat. His fur, while still mostly white, has prominent grey streaks. His ears are large.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.
History: Kite lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well.
Ideals: Logical, Entrepeneur. Flaws: Ugly, Shy. Bonds: Family. Occupation: Healer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp.
Rinn Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She wears bulky blue painted plate armor. Her skin is fair and her fingers are delicate and long. Her golden hair is singed and shortened. Her eyes are brown and catlike.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Rinn lived on a farm with her mother, near the main road leading to a nearby town. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother
Flaws: Ugly, PTSD. Bonds: Job, Criminal record, Family. Occupation: Shipwright
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Valanthe Holimion, Female Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her skin is also unnaturally pale. Her deerstalker hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a Miner first and foremost. She believes firmly that knowledge should be universal. She is harsh and unforgiving.
History: She was born in a small island village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. After a long history of fighting, Valanthe and her spouse have recently divorced.
Motivation: Meet up once more with her childhood friend; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Nature. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Aquan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp. Pink pearl (80 gp).
Direcris Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears a broad hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Nature, Immigrant. Occupation: Tanner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 pp. 3 Alchemist’s fire.
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