Dell Underbough, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears bulky white painted plate armor. She has silver hair. Her eyes are a pleasant brown.
Personality: She has always had a great fascination with Half-Orc culture. She is a ruthless business woman, a trait she acquired from her mother.
History: She got into the Blacksmith business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Blacksmith. She ran away from her former home and has been making her living as a Blacksmith for the past few years.
Motivation: Further expansion of business; and expand her business
Ideals: Entrepeneur. Flaws: Racist. Bonds: Job. Occupation: Blacksmith
Voice: Squeaky
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
Oriff Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is renowned for her bright brown dresses and hats. Her silver hair is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born to loving parents in a slum to the west. Oriff liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her brother; and she has a crush on the local painter
Flaws: Ugly. Bonds: Poor, Enemies, Has a crush, Nature, Family. Occupation: Cartwright
Voice: Breathy voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Oriax Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a green and pastel handkerchief worn on his left side. His red hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Oriax embodies much of what other species detest in the Tieflings. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and to unite with his brother
Flaws: Antagonistic, Mundane. Bonds: In love, Immigrant, Job, Family. Occupation: Interpreter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 19 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Abyssal, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. 1 Alchemist’s fire.
Mardnab Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is wearing colorful clothing, dressed as a Mortician. She wears a feathered hat to cover her moderate length silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She comes from a rich northern family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Mortician for hire.
Motivation: She feels threatened by others; and further expansion of business
Ideals: Joker. Flaws: Fearful. Bonds: Slave, Rich, Job. Occupation: Mortician
Voice: Low and grunting
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. 1 Bullseye lantern.
Vanchu Wallace, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is dressed in earthy colors with a white and black handkerchief worn on her left side. She is muscular with a powerful set of arms. She has moderate length auburn hair. She has hazel eyes and a white hat with a black feather.
Personality: This woman loves singing and to teach people singing more than just about anything. She has a small toy that she constantly fidgets with.
History: She got into the Jeweler business at a young age. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Jeweler and was forced into it by her family; and she is unsatisfied with her job
Ideals: Artistic. Flaws: Addict, Insane. Bonds: Job, Family. Occupation: Jeweler
Voice: French accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp.
Gimble Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He usually wears his tan robe and has his scimitar always slung over his shoulder. He has white hair. His face is covered beneath a completely black helmet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Rich. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 10000 cp. Gold and topaz bottle stopper cork (300 gp). 1 Chain shirt.
Tricking Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses in collared shirts and wears a proper scarf over her head. Her fur, while still mostly brown, has prominent grey streaks. Her hazel eyes lackadaisically let the world flow into them.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in the south to a Miller, Tricking learned a great deal about her mother's area of expertise. At a young age her mother died while driving off some illithids. Her father being the stubborn sort decided to stay and helped train her in crossbow use. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Her religion dominates her actions; and balancing her hectic life and new miller responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Enemies, Religious. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 19000 cp.
Raer Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. He is bald on top and has large black tufts of hair around his ears. His eyes are blue and beady.
Personality: Aggressive, abrasive, and angry, Raer embodies much of what other species detest in the Half-Elves. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of western immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Weaver
Voice: Boston accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp.
Uadjit Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her crest is greying and her face has many wrinkles. Her eyes are red and beady.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Athletic, Disciplined. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Locksmith
Voice: Slow speaker
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
