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NPC Generator

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Advanced [show]


Callybon Turen, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a large tan jacket. Her skin is fair and her fingers are delicate and long. Her auburn hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a small toy that she constantly fidgets with.

History: She was raised in a white middle class family as the only child. Her homeland was ravaged by war and she spent much of her life rebuilding it. Since then, she has sought to make the best of life.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Optimist. Flaws: Ugly, Addict, Mundane, PTSD. Bonds: Criminal record. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Callybon Turen, Female Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)4 (-3) 17 (+3)15 (+2)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 80 gp. Moss agate (10 gp).


Social Check DCs


Harriet Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a red broad hat and red clothes. She wears her white hair down. Her green unseeing eyes seem to look past you.

Personality: Prone to second guessing herself, she comes off as nervous. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in the south, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She has achieved small success as a Interpreter.

Motivation: She doesn't get along with people that don't share her tastes; and she is currently in port desperately looking for someone to get her out

Ideals: Impeccable. Flaws: Disease, Shy. Bonds: Slave, Immigrant, Job. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Harriet Shadowquick, Female Halfling Sorcerer 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)7 (-2) 13 (+1)10 (+0)
Skills History +0, Perception +3
Senses Passive Perception 13
Languages Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Charles Langdon, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His long blonde hair reaches down to his waist. He has violet eyes and a brown hat with a pastel feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a necromancer, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable. Bonds: Attractive, Criminal record, Mentor. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Charles Langdon, Male Human Sorcerer 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp. Red-brown spinel (160 gp).


Social Check DCs


Ekk Clive, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her skin is fair and her fingers are delicate and long. Her chestnut hair is braided into rings. Her eyes are green and catlike.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a great chef.

History: Gifted from a young age, Ekk studied abroad. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ekk took refuge in the ruined castle and found the beat up hammer and armor she uses now. She has been a successful dealer in antiques buying low and selling high.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Justice, Gifted, Entrepeneur. Bonds: Adventurer, Nature. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Ekk Clive, Female Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills History +1, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Aldous Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky yellow painted plate armor. He sports a long auburn beard, and similarly colored long hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born to a Layabout, his father struggled to pay the bills. He worked as a nervous Bather and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern.

Flaws: Shy, Racist. Bonds: Poor, Job. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Aldous Boleem, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp. 1 Chain shirt.


Social Check DCs


Thervan Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he'd like to take his coworkers down a peg

Ideals: Gifted, Logical. Flaws: Depressed. Bonds: Job, Enemies. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Thervan Klein, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)18 (+4) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Aquan, Sylvan, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 20 gp. Obsidian (4 gp). 1 Chain shirt.


Social Check DCs


Pallabar Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Philantrophist, Entrepeneur. Flaws: Addict, Insane. Bonds: Rich, Military. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Pallabar Glittergem, Male Gnome Sorcerer 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 17 (+3)9 (-1) 16 (+3)17 (+3)
Skills Arcana +1, Nature +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Keth Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. He keeps his long auburn hair kept up in a rat tail. His gray eyes are passionate and lively.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: Keth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Weaver, but he got bored and became a Carter. In the meantime he has taken over work as a Carter and occasionally as a mercenary.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Poor, Job, Adventurer, Religious. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Keth Graham, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 10
Languages Common, Orc, Auran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Roger Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears brown cloth garments or leather armor. His white hair, when down, is lengthy. He has blue eyes and a brown hat with a white feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Glassblower, Roger learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has set out to sabotage the competition.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Adventurer, Guardian. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Barlow, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp. 1 Darkwood Buckler.


Social Check DCs

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