Astaro Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears rags and sports a simple walking cane. Her hair is short and silver. Her eyes are gold and catlike.
Personality: While she acts the brute, she is far gentler than she would appear. She believes the world needs to unite to get rid of dire rats once and for all.
History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her sister before her, after school she went straight into learning to become a Ploughman. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Someone believes her a fraud; and she's repulsed by the pc
Ideals: Fighting. Flaws: Secretive, Antagonistic. Bonds: Poor, Enemies, Job. Occupation: Ploughman
Voice: Slurs words
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Magnifying glass.
Ranala Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is renowned for her bright blue dresses and hats, and she perpetually has her trident ready. Her black hair is cut jaggedly and amateurishly. Her brown eyes are slightly larger than normal.
Personality: She is very quiet and rarely speaks above a whisper. She invites people to come help in her community garden.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with her Guard mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A deep hatred of gnolls; and many gnolls want her driven away
Ideals: Fighting, Philantrophist. Flaws: Shy, Mundane, Disease. Bonds: Enemies. Occupation: Soapmaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Cloak Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She prefers to wear flannel. Her whole body is exceptionally muscular. Her white fur is still thick. Her ears are large.
Personality: Overbrimming with self-confidence, Cloak isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born a particularly ugly child, much to the horror of her parents. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for her; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Immigrant, Criminal record. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Moss agate (9 gp). Rhodochrosite (9 gp). Star rose quartz (30 gp).
Adrie Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her skin is also unnaturally pale. Her silver hair is drawn into a tight pony tail with a skull scrunchie. Her face is scarred and worn.
Personality: She is a Knight first and foremost. She believes firmly that knowledge should be universal. She is lazy, self-centered, vain, and jealous.
History: When she was but 5 years old her parents immigrated from the west. Adrie was born on a far western island where she grew up under the tutelage of her father, an expert Knight. She ran away from her former home and has been making her living as a Knight for the past few years.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother
Flaws: Ugly, Selfish. Bonds: Job, Immigrant, Family. Occupation: Knight
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 7 (-2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 370 gp. 1 Crowbar.
Adam Branson, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is short and black. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.
History: He got into the Brewer business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Brewer for hire.
Motivation: He would like to get married and retire; and wants a kiss
Flaws: Antagonistic, Selfish. Bonds: Job, Rich, Has a crush. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. Large well-done wool tapestry (200 gp).
Warryn Dunben, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light blue in addition to tight pants. His hair is auburn, silky, and of moderate length. His hazel eyes peer out from beneath his top blue hat.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.
Motivation: To clean up the streets; and retire the richest man in the east
Ideals: Joker, Entrepeneur. Flaws: Disease, PTSD. Bonds: Attractive. Occupation: Sailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 19 (+4) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 320 gp. Coral (90 gp). Rose (70 gp). Red spinel (90 gp).
Thrak Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a white vest and prefers brown and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised by priests from a young age. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Fortune-teller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp. Freshwater pearl (14 gp).
Dadalan Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with small hat. His rusty crest is slicked back into a classic pompadour. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Dadalan was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. In his 18th year, his parents were killed by a orcs raid, leaving Dadalan alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Joker. Bonds: Immigrant, Adventurer, Poor, Enemies. Occupation: Bowyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1500 sp. Pink pearl (150 gp). Brown-green garnet (150 gp).
Charles Brixton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is heavily combed to the right. He has several tiny ruby earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Good lock.
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