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NPC Generator

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Advanced [show]


Kody Hackney, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his bastard sword. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise gray.

Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. Now he works as a painting tutor during his time off.

Motivation: Revenge.

Ideals: Disciplined, Joker, Artistic, Logical. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Kody Hackney, Male Human Sorcerer 2
Medium (5'9") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 9 (-1)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Hobart Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a red tunic with black highlights, and long white pants that bunch up around his shoes. His hair, while still mostly chestnut, has prominent grey streaks. His gray unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Locksmith. He also has developed a complete distrust of the Animal Trainer profession.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Locksmith and found it very stressful. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he seems to be bored by most things

Ideals: Athletic. Flaws: Disease, Mundane. Bonds: Job, Rich. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Hobart Whispermouse, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Theobald Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his club. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a ruthless business man, a trait he acquired from his mother.

History: He was born several months after his mother was called into army service. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Theobald began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of gnolls.

Ideals: Disciplined, Entrepeneur. Bonds: Military, Enemies. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theobald Rowley, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)14 (+2) 5 (-3)14 (+2)
Skills Arcana +4, Medicine -1
Senses Passive Perception 7
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Maiathah Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her shortbow. Her black hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Sold as a small child to a necromancer, Maiathah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Persistence. Bonds: Adventurer, Mentor. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Maiathah Yaeldrin, Female Elf Sorcerer 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 12 (+1)8 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Frederick Thorton, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with tan stripes complete with hood. He is bristling with hidden weapons, mostly greataxes and shields. He wears a colorful flower in his black hair. His eyes are violet and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frederick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frederick. He was granted divine powers by his dying brother.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Gifted. Flaws: Disease. Bonds: Criminal record, Attractive, Adventurer. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Frederick Thorton, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)9 (-1) 16 (+3)11 (+0)
Skills History +1, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Golden pearl (70 gp).


Social Check DCs


Prâk Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Prâk Bentley, Male Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 220 gp.


Social Check DCs


Nedda Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She is dressed in earthy colors with a white and tan handkerchief worn on her left side. Beneath her clothing is a huge mess of scar tissue. Her hair is short and white. She has green eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She uses divination through singing.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Ideals: Gifted, Justice. Bonds: Slave, Attractive, Nature, Criminal record. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Nedda Stoutman, Female Halfling Sorcerer 4
Small (2'9") Halfling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)16 (+3) 11 (+0)17 (+3)
Skills Athletics +1, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Terran, Druidic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 14000 sp. Chalcedony (30 gp). Sard (30 gp).


Social Check DCs


Alex Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a violet collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His red hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: He was born in the north, but his parents moved at a very young age to the west. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business.

Ideals: Persistence. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Alex Drover, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 9 (-1)15 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Sybil Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a yellow costume with the symbols of luck on her torso. Her brown hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother was a soldier and died while she was still young. Sybil was left her mother's suit of armor and trained in its use and care. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting. Flaws: Insomniac. Bonds: Adventurer, Military. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Sybil Connors, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)9 (-1) 8 (-1)10 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Peridot (40 gp). 1 Chain shirt.


Social Check DCs

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