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NPC Generator

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Advanced [show]


Alain Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is wearing a long, white, dusty cloak. Her blonde hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.

Personality: Calm and collected, she is a well trained Shoemaker. As long as the job gets done she does not care how it got done.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Alain was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Alain's mother didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Shoemaker for hire.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Alain Thorngage, Female Halfling Sorcerer 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp.


Social Check DCs


Morana Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" southern woman, she wears professional attire. Her hair, while still mostly auburn, has prominent grey streaks. Her fierce amber eyes like to dwell on things.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Morana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and balancing her hectic life and new spice merchant responsibilities is difficult

Ideals: Optimist. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Morana Bigtoe, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)9 (-1) 14 (+2)7 (-2)
Skills Medicine +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Emerald On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. Her orange fur is lengthy and is close to two feet long. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She also has developed a complete distrust of the Doctor profession.

History: Gifted from a young age, Emerald studied abroad. Her mother had invested heavily in several trade routes and wanted her to inherit them. She inherited the family business which she has now maintained for 8 years.

Motivation: Further expansion of business.

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Rich. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Emerald On the Water, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Draconic, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 gp. Hematite (12 gp).


Social Check DCs


Namfoodle Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. His tied-back hair is golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the north. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has drifted from career to career and currently works as a Apothecary.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Addict, Racist. Bonds: Attractive, Job, Poor. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Namfoodle Shadowcloak, Male Gnome Sorcerer 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)9 (-1) 11 (+0)12 (+1)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Cloud Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. His yellow fur is lengthy and is close to two feet long. His half smiles and green eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Cloud hails from a village terrorized by brigands. In his 17th year, his parents were killed by a brigands raid, leaving Cloud alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and revenge

Ideals: Athletic, Optimist. Flaws: Forgetful. Bonds: Attractive, Enemies. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Cloud Peak, Male Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp.


Social Check DCs


Erias Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his dagger. He sports a flattop hair cut. His gray eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has all his life been fascinated with poetry.

History: He was born to loving parents in a slum to the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After months of barely getting by, Erias managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Artistic. Bonds: Poor. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Erias Bloodkith, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)15 (+2) 18 (+4)10 (+0)
Skills Arcana +4, Athletics +3
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 700 sp.


Social Check DCs


Erias Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man wears a tight fitting brown shirt and pants. His clothes are grease stained in places. He has a white handlebar mustache and slicked back white hair. His eyes are a pleasant gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Erias was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Knight.

Motivation: Further expansion of business; and he is wracked by social anxiety

Flaws: Depressed, Fearful. Bonds: Poor, Immigrant, Job. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Erias Goblinbane, Male Dwarf Sorcerer 4
Medium (4'3") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)6 (-2) 7 (-2)6 (-2)
Skills Medicine +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Nora Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tight fitting brown shirt and pants. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are a pleasant gray.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She left for the north, certain she would find work there.

Motivation: A strong sense of loyalty to Half-Orc people; and money/treasure

Flaws: Hedonist, Racist. Bonds: Job, Rich, Immigrant. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Nora Daraln, Female Dwarf Sorcerer 3
Medium (3'9") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Dalgal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright brown suits and hats. He has white hair. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted arcane powers by his dying brother.

Motivation: Half-Elven compassion; and money/treasure

Ideals: Joker, Gifted. Flaws: Antagonistic, Racist. Bonds: Rich. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Dalgal Bloodkith, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)10 (+0) 8 (-1)12 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp. Iolite (20 gp). 1 Masterwork Musical instrument.


Social Check DCs

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