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NPC Generator

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Advanced [show]


Alain Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a red coat over a yellow low-cut shirt, and a top hat upon her head. Her silver hair is greasy and uncared for. Her eyes are a pleasant brown.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is lazy and tries to find solutions quickly.

History: She was born in a small desert village. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.

Motivation: Wants to work out more often; and she's looking for her big break

Ideals: Athletic, Artistic. Flaws: Ugly, Lazy. Bonds: Nature. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Alain Fatrabbit, Female Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Taklinn Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long white hair reaches down to his waist. His skin is flawless and his green eyes scan people very quickly.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a desert tribe. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Bonds: Attractive, Slave, Nature, Criminal record. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Taklinn Holderhek, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)6 (-2) 16 (+3)10 (+0)
Skills History +0, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. Red garnet (130 gp).


Social Check DCs


Kellen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His fierce green eyes like to dwell on things.

Personality: Kellen wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Kellen was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Disciplined. Bonds: Poor, Military, Enemies. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kellen Cobblelob, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Silver pearl (110 gp).


Social Check DCs


Thamuz Allure, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized green coat, and sports empty pouches on his belt. He has wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Insane, Fearful. Bonds: Military, Attractive. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Thamuz Allure, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 10 (+0)19 (+4)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 110 gp.


Social Check DCs


Erevan Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered sai and tarnished warhammer as well. His long white hair is drawn into a two foot long braid. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was always a brilliant, if unscrupulous mind. Through the years after Erevan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Erevan's mother didn't care for him much, and the feeling was mutual. He struck the Adventurer job and began his own company from there.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Logical. Flaws: Antagonistic, Insane. Bonds: Poor, Job. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Erevan Aloro, Male Elf Sorcerer 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Chain shirt.


Social Check DCs


Williamina Bentham, Female Human [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. She carries with her a set of lances, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has no hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is frequently practicing swordplay.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Williamina was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Williamina Bentham, Female Human Sorcerer 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)13 (+1) 17 (+3)9 (-1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mreksh Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man has a large green mantle and cape that has been intricately interwoven into his tan robe. He keeps his long white crest kept up in a rat tail. His gold eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mreksh took refuge in the old dungeon and found the beat up scythe and armor he uses now. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Opinionated, Philantrophist. Bonds: Military, Nature. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Mreksh Pfaphnyrennish, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 11 (+0)18 (+4)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Torinn Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man wears a worn and beaten armor. His clothes are grease stained in places. His crest is cut close to his head. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Torinn is combative with any and all who dare try his patience in the slightest.

History: He was born in the north. He was an apprentice working in his father's forge. He has achieved small success as a Tailor.

Motivation: To be a Merchant again; and wants to open a new tavern

Ideals: Justice. Flaws: Selfish. Bonds: Poor, Immigrant, Job. Occupation: Tailor

Voice: Soft and melodious

Attributes [hide]

Torinn Nemmonis, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 5 (-3)17 (+3)
Skills Insight -1, Intimidation +5
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp.


Social Check DCs


Merihim Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. His silver hair is lengthy and is close to two feet long. His fierce red eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: He has money and likes to spend it; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Slave, Job, Rich. Occupation: Painter

Voice: Stutters

Attributes [hide]

Merihim Ecstasy, Male Tiefling Sorcerer 1
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs

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