Spring Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She carries a battered dagger and tarnished pickaxe as well. She has styled her orange fur well, parting it to the left. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. She is a logical person and will generally grow upset if things defy logic and science.
History: Spring was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Logical. Flaws: Addict. Bonds: Job. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Chrysoberyl (140 gp). Chalcedony (20 gp). 1 Bullseye lantern.
Norkruuth Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he is renowned for his bright green suits and hats. His blue crest is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.
History: The child of a Gardener, who enjoyed hunting, Norkruuth was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Norkruuth took refuge in the old dungeon and found the beat up greataxe and armor he uses now. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Weaver, and he later adopted a second son.
Motivation: An old rival family wants him found; and he's in love
Flaws: Antagonistic, Insomniac. Bonds: Nature, Family, Has a crush. Occupation: Weaver
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Masterwork studded leather.
Aldous Smith, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a violet suit, grey shirt, and blue tie. He sports a long auburn beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.
Hatae Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has no hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her tongue was cut out and she uses sign language. She also hits on women, regardless of circumstances.
History: She was born a particularly ugly child, much to the horror of her parents. Cursed with lycanthropy at a very young age, Hatae has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's in love; and she has a crush on the local guard
Flaws: Ugly, Addict, Disease. Bonds: Has a crush, Poor. Occupation: Scribe
Voice: Posh accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Ekemon Hope, Male Tiefling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a black tunic with blue highlights, and long brown pants that bunch up around his shoes. His blue hair has been sun bleached extensively. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Server profession.
History: Born in the south to a Spy, Ekemon learned a great deal about his father's area of expertise. Ekemon was born on a far southern plains where he grew up under the tutelage of his father, an expert Spy. He has drifted from career to career and currently works as a Spy.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Adventurer, Job, Immigrant. Occupation: Spy
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Ignan, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Orla Murnig, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is typically in her Navigator uniform. She sports a flattop hair cut. Her violet eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a logical person and will generally grow upset if things defy logic and science.
History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She struck the Navigator job and began her own company from there.
Motivation: Money/treasure; and expand her business
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Job, Rich. Occupation: Navigator
Voice: Low and grunting
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 14000 sp. 3 Alchemist’s fire. 3 Holy water.
Kristryd Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a rose on it. She keeps her long brown hair kept up in a rat tail. Her gray unseeing eyes seem to look past you.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She plays an instrument quite well.
History: Sold as a small child to a slaver, Kristryd was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying sister.
Motivation: She loathes her own lifestyle.
Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Mentor. Occupation: Soapmaker
Voice: Squeaky
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 4 (-3) | 15 (+2) | 14 (+2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.
Blendaeth Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fine chain shirt which she covers with black colored cloaks and clothing. She has wavy copper crest. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: Blendaeth hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born in the south, but her parents moved at a very young age to the east. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Artistic. Flaws: Fearful. Bonds: Immigrant, Mentor, Job. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp. Silver comb with moonstones (300 gp).
Orryn Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. He keeps his golden hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his mother.
History: He is a Lycanthrope in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Adventurer, Mentor. Occupation: Cartwright
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
