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NPC Generator

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Advanced [show]


Iados Verity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light green in addition to tight pants. His purple hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Performer mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: An old rival family wants him found; and he seems to be bored by most things

Flaws: Disease, Mundane, Secretive. Bonds: Religious, Family. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Iados Verity, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 190 gp.


Social Check DCs


Mreksh Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'3", this man is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. He keeps his rusty crest in a pixie cut. His red eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small island village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Rich, Nature, Religious. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Mreksh Vangdondalor, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


Geva Kensley, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears many layers of old clothing at all times. Her deerstalker hat is riddled with cuts and holes. Her gray eyes dart from person to person.

Personality: Her tongue was cut out and she uses sign language. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Geva was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. A gypsy cursed her at a young age, leading to her ugly appearance. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality.

Ideals: Athletic. Flaws: Ugly, Disease, Fearful. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Geva Kensley, Female Human Sorcerer 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)16 (+3) 10 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Orc
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 110 gp.


Social Check DCs


Pûgrish Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His hair is brown and curly. He has several tiny opal earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Pûgrish does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Pûgrish was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Pûgrish was left his mother's suit of armor and trained in its use and care. He struck the Tanner job and began his own company from there.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed. Bonds: Rich, Job, Military. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Pûgrish Clayton, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Caramip Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a tan deerstalker hat and tan clothes. Beneath her clothing is a huge mess of scar tissue. Her long silver hair reaches down to her waist. She is baby faced.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Caramip took refuge in the ruined castle and found the beat up hand crossbow and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Nature. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Caramip Murnig, Female Gnome Sorcerer 4
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)10 (+0) 12 (+1)7 (-2)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 gp.


Social Check DCs


Grai Norton, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses like a well dressed Animal Trainer does. She has a moderate pudge and is not very fit. With bright white hair. She wears crescent spectacles with a black brim.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is harsh and unforgiving.

History: Sold as a small child to a necromancer, Grai was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She struck the Animal Trainer job and began her own company from there.

Motivation: Her religion dominates her actions; and to be a barber again

Flaws: Antagonistic. Bonds: Job, Mentor, Attractive, Religious. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Grai Norton, Female Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 11 (+0)14 (+2)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Seddit Panic, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a black costume with the symbols of death on her torso. She is muscular with a powerful set of arms. Her white hair is knotted and matted. Her eyes are likewise red.

Personality: This woman loves writing and to teach people writing more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She has been a successful dealer in antiques buying low and selling high.

Motivation: To protect her home; and retire the richest woman in the south

Ideals: Artistic, Joker, Entrepeneur. Bonds: Immigrant, Guardian. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Seddit Panic, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)5 (-3) 13 (+1)17 (+3)
Skills Athletics +2, Nature -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Brown-green garnet (150 gp). Fiery yellow corundum (600 gp). Onyx (70 gp).


Social Check DCs


Himo Nailo, Male Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this southern man wears a robe, a symbol of magic around his neck, and a shield on his belt. He wears his blonde hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Justice. Bonds: Attractive, In love. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Himo Nailo, Male Elf Sorcerer 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Abyssal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 60 gp.


Social Check DCs


Gurdis Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She dresses in collared shirts and wears a proper scarf over her head. She keeps her black hair in a pixie cut. Her amber eyes dart from person to person.

Personality: She is almost excessively polite to everyone, even when angry. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Gurdis hails from a village terrorized by gnolls. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To be a Barber again; and revenge

Ideals: Justice. Flaws: Shy. Bonds: Enemies, Immigrant, Job. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Gurdis Lutgehr, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 8 (-1)8 (-1) 15 (+2)9 (-1)
Skills Intimidation +1, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp.


Social Check DCs

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