Oriax Murder, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'7", this man wears a green coat over a brown low-cut shirt, and a broad hat upon his head. He has styled his chestnut hair well, parting it to the right. His half smiles and silver eyes are beguiling and draw you in.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is an amazing painter.
History: Oriax was born in the west. At a young age he loved to build and create. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He became a Tailor soon after.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Gifted, Persistence. Flaws: Greedy. Bonds: Attractive, Job. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Masterwork Common Melee.
Pelt Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is well dressed, constantly wearing a brown suit, blue shirt, and green tie. Her whole body is exceptionally muscular. Her fur is greying and her face has many wrinkles. She has copper eyes and a brown hat with a blue feather.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. As long as the job gets done she does not care how it got done.
History: Born in the south to a Banker, Pelt learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She struck the Banker job and began her own company from there.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Professionalism, Logical. Flaws: Cynical. Bonds: Immigrant, Job. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 370 gp.
Faral Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is well dressed, but even with her fine clothing she looks run-down. She has shaved her head bald. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has all her life been fascinated with dancing.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has worked as a Bowyer like her father before her.
Motivation: To settle down with her crush; and balancing her hectic life and new bowyer responsibilities is difficult
Ideals: Artistic. Flaws: Disease. Bonds: Job, Military, Has a crush. Occupation: Bowyer
Voice: Booming voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Chalcedony (40 gp).
Zephan Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He carries with him a set of flails on his belt, each one with a amber on the hilt. He keeps his long silver hair kept up in a rat tail. He has several tiny amber earrings on each ear.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses divination through singing.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Fighting, Gifted. Bonds: Rich, Adventurer, Mentor. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Zedaar Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple green robe with black stripes complete with hood. His rusty crest is lengthy. His gold eyes have a joyful gleam in them most of the time.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He has set out to sabotage the competition.
Motivation: To find somewhere to settle down; and further expansion of business
Ideals: Logical. Flaws: Disease, Mundane. Bonds: Job, Immigrant. Occupation: Architect
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Uraim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. He keeps his white hair in a pixie cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.
History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his brother.
Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Family. Occupation: Bounty Hunter
Voice: Scottish accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 190 gp. Zircon (60 gp). Eye agate (7 gp). Chalcedony (60 gp). 3 Alchemist’s fire.
Jasmine Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'9" and sports white clothing, slightly heavier than average wear. Her right leg appears badly burned and disfigured. She has golden hair. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born blind and as such lacked many opportunities for work. Through the years after Jasmine was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Jasmine's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Jasmine and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and an old rival family wants her found
Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp. 1 Masterwork Light wooden shield.
Zedaar Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a green tunic with black highlights, and long green pants that bunch up around his shoes. He has scarlet crest. His ears are large.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable.
Ideals: Artistic, Justice, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Naeris Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a small hat to hide his balding. He has a dull look in his amber eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Naeris grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: He desires power and/or immortality; and he is greedy
Ideals: Optimist. Flaws: Lazy. Bonds: Rich, Adventurer, Immigrant. Occupation: Doctor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp. Iolite (80 gp).
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