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NPC Generator

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Advanced [show]


Eridred Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a perfectly clean shirt and pair of pants. She has a long brown ponytail with little hanging trinkets. Her brown eyes are slightly larger than normal.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her mother raised her in a mountain cabin. Her father was a mechanic, and taught her how to fix just about anything. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to pay off her debts

Ideals: Passionate, Persistence, Logical. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Eridred Trueblood, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 350 gp.


Social Check DCs


Mardred Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her whole body is exceptionally muscular. Her silver hair is long and unkept. Her eyes are blue and she is always smoking a pipe.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her divine abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Mardred Daraln, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Infernal, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 160 gp. Brown-green garnet (160 gp).


Social Check DCs


Altho Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a small bristly mustache and wavy silver hair. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Altho would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal dancing training, and achieved minor success. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Professionalism, Artistic. Flaws: Secretive. Bonds: Military, Rich. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Altho Fastfoot, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1000 cp.


Social Check DCs


Raiann Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a black and grey robe with the hood down. She has styled her copper crest well, parting it to the left. She wears a mask on her face.

Personality: She is almost excessively polite to everyone, even when angry. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Raiann was raised in a hard working conservative environment. One day when Raiann was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Raiann was heart-stricken from the event, and her mother started working long hours to provde for them. She became a Assassin soon after.

Motivation: Expand her business; and an old rival family wants her found

Flaws: Shy, PTSD. Bonds: Family, Job, Rich. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Raiann Mohradyllion, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)18 (+4) 10 (+0)12 (+1)
Skills Nature +6, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Auran, Infernal, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 150 gp. White pearl (110 gp). 1 Banded mail.


Social Check DCs


Orsik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a brown coat with grey slacks. He carries a battered hand crossbow and tarnished shortbow as well. His hair is cut close to his head. His amber eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.

History: Orsik lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Family, Religious. Occupation: Doctor

Voice: Irish accent

Attributes [hide]

Orsik Morigak, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp. An abacus with copper, silver and gold markers (60 gp).


Social Check DCs


Jarsali Lathalas, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She typically wears tan cloth garments or leather armor. Her tied-back hair is red. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She is frequently practicing swordplay.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now travels the world, in search of power and loot.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Shy. Bonds: Military, Religious, Mentor. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Jarsali Lathalas, Female Elf Sorcerer 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Caramip Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'1" and wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. Her white hair is thinning but still full. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She acts crazy and hedonistic. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A powerful wizard made her what she is. She helped her mother out around the business and became quite the natural. She has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with her absent mother; and to unite with her brother

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Job, Mentor, Family. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Caramip Quillsharpener, Female Gnome Sorcerer 1
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)5 (-3) 8 (-1)9 (-1)
Skills Animal Handling +1, Religion -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 sp.


Social Check DCs


Quespa Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman wears light armors faded through time and improper care and is in decent physical shape. Her copper crest has been sun bleached extensively. She has gold eyes and a green hat with a brown feather.

Personality: This woman loves painting and to teach people painting more than just about anything. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born blind and as such lacked many opportunities for work. She worked as a nervous Mason and found it very stressful. She then took over the family business and is one of the better Mason for hire.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new mason responsibilities is difficult

Ideals: Artistic. Flaws: Disease. Bonds: In love, Job. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Quespa Mystan, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Zook Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a tan and red handkerchief worn on his left side. His golden hair and beard is wavy and long. His hazel eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and to settle down with his crush

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Has a crush. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Zook Scheppen, Male Gnome Sorcerer 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)17 (+3) 13 (+1)14 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Undercommon, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 3000 cp. 4 Antitoxin. 4 Antitoxin.


Social Check DCs

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