Bhevek Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Many dire rats want him driven away; and he wants revenge against dire rats
Bonds: Religious, Enemies, Rich, Immigrant. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 6000 cp.
Sapply Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears tan cloth garments or leather armor. His brown hair is smooth and relatively long. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud.
Flaws: Shy. Bonds: Attractive, Enemies, Military, Immigrant. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 6 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp. 4 Alchemist’s fire.
Rose Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She has a moderate pudge and is not very fit. She wears her brown hair up. Her half smiles and green eyes are beguiling and draw you in.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born into a rich family. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rose fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive, Rich, Religious. Occupation: Actor
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp. Amethyst (80 gp). 1 Masterwork Thieves’ tools.
Iados Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His top hat is riddled with cuts and holes. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He got into the Marshal business at a young age. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Marshal job and began his own company from there.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly. Bonds: Adventurer, Poor, Job, Family. Occupation: Marshal
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 5 (-3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Finely wrought small gold bracelet (90 gp). 1 Masterwork Common Ranged Weapon.
Sweet Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he typically wears brown cloth garments or leather armor. His white fur, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He acts crazy and hedonistic. He is an amazing painter.
History: He served in the navy to pay for his family's outstanding loans. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Military, Job. Occupation: Map Maker
Voice: Low range voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 6 (-2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Goblin, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mara Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of monstrous two handed axes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. She has blue eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she feels threatened by others
Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Adventurer, Rich. Occupation: Stableman
Voice: Slurs words
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Melee.
Beleth Art, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears suspenders and green workpants. Her shirt is yellow, and she wears a heavy green leather apron most of the time. Beneath her clothing is a huge mess of scar tissue. She keeps her brown hair in a pixie cut. Her skin is flawless and her white eyes scan people very quickly.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She works hard and plays hard.
History: She was raised in a white middle class family as the only child. She was taken from her home at a very young age. Being a Engraver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Hedonist, Mundane. Bonds: Slave, Attractive, Criminal record. Occupation: Engraver
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 8000 cp. 1 Breastplate.
Felosial Amakiir, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a robe, a symbol of luck around her neck, and a club on her belt. She has a very tight haircut. Her face is covered beneath a completely black helmet.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Felosial was left her mother's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Felosial fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and she uses money and sex appeal to get what she needs
Ideals: Fighting, Athletic, Joker. Bonds: Military. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. Chrysoprase (80 gp).
Myria Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She dresses well, wearing red shirts, loose pants, and blazers most of the time. Her chestnut hair, when down, is lengthy. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is happy with her job as a Junk Dealer. She turns her eye from what people do, preferring to live and let live. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to loving parents in a slum to the north. She helped her mother out around the business and became quite the natural. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and a deep hatred of drow
Bonds: Attractive, Job, Adventurer, Poor, Enemies. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
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