Warryn Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses in blue turtlenecks beneath a brown coat with red slacks. He has styled his golden hair well, parting it to the left. He has gray eyes.
Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gifted from a young age, Warryn studied abroad. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Impulsive. Bonds: Guardian, Criminal record. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Common Melee.
Uadjit Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear green pants and tee shirts. Her gold crest is braided into rings. She is very pretty but has cold, dead eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the east her family was never financially stable. Uadjit was born on a far eastern island where she grew up under the tutelage of her mother, an expert Stableman. She moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Flaws: Sensitive. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Stableman
Voice: Slurs words
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp.
Vlorn Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His black hair is lengthy and is close to two feet long. He has several tiny emerald earrings on each ear.
Personality: While he acts the brute, he is far gentler than he would appear. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Vlorn was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Herbalist for hire.
Motivation: He uses money and sex appeal to get what he needs; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Bonds: Attractive, Rich, Religious, Job. Occupation: Herbalist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Infernal, Orc
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. 1 Simple lock.
Hupe Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His auburn hair is lengthy and is close to two feet long. He has a dull look in his blue eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hupe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hupe. He has achieved small success as a Layabout.
Motivation: He has decided he is irredeemable; and to end his boredom
Ideals: Joker. Flaws: Insane, Mundane. Bonds: Criminal record, Job. Occupation: Layabout
Voice: Creaky witch voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Celestial, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Patrick Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has moderate length blonde hair. His eyes are hazel and catlike.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.
History: He was born to a criminal king-pin and mafia family While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Criminal record. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Nurkara Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears just a brown suit. She wears her hair in dreadlocks. Her eyes are a pleasant brown.
Personality: She has a massive crush on the younger sibling of the Mercenary who has hired her part-time. Flattery will make her almost putty in your hands.
History: Born to a pair of adventurers, Nurkara grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has drifted from career to career and currently works as a Mercenary.
Motivation: She loathes her own lifestyle; and to settle down with her crush
Flaws: Selfish, Depressed. Bonds: Has a crush, Adventurer, Job. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Nagrette Ashton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tight fitting clothing which further accentuates her frame. With wild blonde hair. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Nagrette is depressed about a lot of things. She tends to be a nihilist. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Retire the richest woman in the east; and she feels kind of lost in life
Ideals: Athletic, Entrepeneur. Flaws: Depressed, Forgetful, Disease. Bonds: Attractive. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 17 (+3) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
Seven Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears just a brown suit. Her orange fur is singed and shortened. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Seven was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To be a Bellfounder again; and a strong sense of loyalty to human people
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Adventurer, Job. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Amethyst (80 gp). Rose (20 gp).
Shaena Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She dresses well, wearing white shirts, loose pants, and blazers most of the time. Her auburn hair is knotted and matted. Her half smiles and green eyes are beguiling and draw you in.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She would rather hide behind her crafts than deal with other people.
History: From birth she was tutored by a cruel and relentless mentor. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.
Motivation: A strong sense of loyalty to Dwarven people; and she'd like to take her coworkers down a peg
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 6000 cp. Silver comb with moonstones (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!