Orianna Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She usually wears her green robe and has her spear always slung over her shoulder. Her whole body is exceptionally muscular. Her black hair is unkempt and raggedy. Her eyes are black.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Orianna is combative with any and all who dare try her patience in the slightest.
History: Born to a Fisher, her father struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She left for the east, certain she would find work there.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has a rivalry with the church that dominates her actions
Ideals: Justice. Flaws: Ugly, Greedy. Bonds: Immigrant, Poor. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 140 pp.
Ida Remington, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears a brown wide-brimmed hat and brown clothes, she is not a threatening figure. She wears a colorful flower in her white hair. She wears large thick round spectacles.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a slaver, Ida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Retire the richest woman in the east; and to share knowledge with the world
Ideals: Impeccable, Logical, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Mentor. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Georgina Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has a slight overbite and is overall scrawny. Sporting a brown mohawk this woman's hair draws a lot of attention. Her blue eyes peer out from beneath her broad red hat.
Personality: She is calm most of the time but flees social interaction. The war was a terrible time for her, and Georgina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in the west. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Fletcher they were divorced and she won custody of their son. She worked as a Guard, and she later adopted a second son.
Motivation: Regain custody of her son; and wants to raise her children well
Flaws: Shy, Depressed. Bonds: Military, Immigrant, Family. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 330 gp. 1 Masterwork Common Melee.
Vaina Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'3" and wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her right leg appears badly burned and disfigured. She has no hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Ugly, Antagonistic. Occupation: Butcher
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Abyssal, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Right-Handed Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and typically wears pastel cloth garments or leather armor. She keeps her black fur in a pixie cut. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: The child of western immigrants she idolized her mother. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Criminal record, Immigrant. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 310 gp.
Liftrasa Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. She wears a small hat to hide her balding. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She got into the Fletcher business at a young age. After coming to the age of reason, Liftrasa took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She inherited the family business which she has now maintained for 4 years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Fletcher
Voice: Slow speaker
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Ulla Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries bastard swords. She has golden hair. Her eyes are violet and catlike.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses divination through singing.
History: The child of a Scribe, who enjoyed hunting, Ulla was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break.
Ideals: Fighting, Gifted. Bonds: Rich, Nature, Adventurer. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 70 pp. Rose (20 gp). Moonstone (20 gp).
Hamil Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears white trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His silver hair is long and unkept. His amber eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.
History: He served in the navy to pay for his family's outstanding loans. Cursed with unlife at a very young age, Hamil has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Pacifist. Flaws: Ugly, Disease. Bonds: Military. Occupation: Animal Trainer
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Terran, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Peridot (50 gp). 1 Holy water.
Bucklal Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. He has styled his white hair well, parting it to the left. His violet unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Bucklal will drive conversation. Animals are drawn to him, and he is able to talk to them.
History: Bucklal lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted druidic powers by his dying brother.
Motivation: Regain custody of his son.
Ideals: Extrovert, Gifted. Flaws: Ugly, Disease. Bonds: Family, Immigrant. Occupation: Tanner
Voice: Posh accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 16
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 18 (+4) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp. Red spinel (150 gp). 1 Crowbar.
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Their contribution stands as a beacon of hope for all adventurers!
