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NPC Generator

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Advanced [show]


Purah Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing colorful clothing, dressed as a Locksmith. Her hair, while still mostly dark red, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also has developed a complete distrust of the Tanner profession.

History: A powerful slaver made her what she is. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has drifted from career to career and currently works as a Locksmith.

Motivation: She is unsatisfied with her job; and to reunite with her old friends

Flaws: Insane. Bonds: Nature, Job, Mentor, Adventurer. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Purah Sanctuary, Female Tiefling Sorcerer 2
Medium (4'9") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 7 (-2)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 6000 cp. Golden pearl (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Maagog Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He keeps his rusty crest in a pixie cut. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He then took over the family business and is one of the better Miner for hire.

Motivation: He feels kind of lost in life; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Extrovert. Flaws: Antagonistic, Depressed. Bonds: Job, Nature. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Maagog Turnuroth, Male Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)16 (+3) 14 (+2)10 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 280 gp.


Social Check DCs


Altho Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a fine chain shirt which he covers with white colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large brown tufts of hair around his ears. His eyes are likewise amber.

Personality: This man loves poetry and to teach people poetry more than just about anything. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Altho grew up listening to his father's many stories. He has had some formal poetry training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Slave, Adventurer. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Altho Goodearth, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp. Jade (40 gp).


Social Check DCs


Margery Middleton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is dressed in earthy colors with a brown and grey handkerchief worn on her right side. Her hair is always cut to a buzz. Her green eyes have a joyful gleam in them most of the time.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the west to a Glassblower, Margery learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and she is wracked by social anxiety

Ideals: Opinionated, Logical. Flaws: Fearful. Bonds: Job, Nature. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Margery Middleton, Female Human Sorcerer 1
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp. Amber (90 gp).


Social Check DCs


Cecily Van Es, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears rags and sports a simple walking cane. Her silver hair is heavily combed to the left. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Ugly, Terse, Fearful, Mundane. Bonds: Poor, Slave. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Cecily Van Es, Female Human Sorcerer 3
Medium (4'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp. Chalcedony (40 gp). Hematite (4 gp).


Social Check DCs


Vanchu Hayden, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is renowned for her bright black dresses and hats. Her blonde hair is thinning but still full. Her fierce green eyes like to dwell on things.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Flattery will make her almost putty in your hands.

History: Vanchu was born with her father's beautiful face. Vanchu was born on a far northern mountains where she grew up under the tutelage of her father, an expert Carter. She moves from town to town, unable to find a place to settle.

Motivation: She's attracted to the PC; and she would like to get married and retire

Ideals: Athletic, Fighting. Flaws: Selfish. Bonds: Attractive, Immigrant, Has a crush. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Vanchu Hayden, Female Half-Orc Sorcerer 1
Medium (4'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 4000 cp. Bloodstone (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Valida Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, black shirt, and pastel tie. She has a slight overbite and is overall scrawny. Her brown hair is slicked back into a classic pompadour. Her eyes are hazel and catlike.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Sold as a small child to a slaver, Valida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a soldier and died while she was still young. Valida was left her father's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Insane. Bonds: Attractive, Mentor, Military. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Valida Lutgehr, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)14 (+2) 13 (+1)7 (-2)
Skills Acrobatics +5, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 380 gp.


Social Check DCs


Mardnab Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is well dressed, constantly wearing a tan suit, white shirt, and yellow tie. She has wavy blonde hair. Her fierce brown eyes like to dwell on things.

Personality: She dislikes all the random violence that takes place in the north. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north to a Spy, Mardnab learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up work as a Spy and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Pacifist. Flaws: Impulsive, PTSD. Bonds: Job, Adventurer. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Mardnab Boondiggles, Female Gnome Sorcerer 3
Small (3'0") Gnome, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)5 (-3) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Insight +3, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Gnome, Orc, Ignan, Auran
Attacks Melee -3 / 1d8-5, Ranged -1 / 1d8-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 300 gp.


Social Check DCs


Theren Hanali, Male Elf [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His red hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He left for the south, certain he would find work there.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Impulsive, Depressed. Bonds: Job, Immigrant. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theren Hanali, Male Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 18 (+4)9 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 14
Languages Common, Elven, Terran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp.


Social Check DCs

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