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NPC Generator

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Advanced [show]


Erdan Galanodel, Male Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears tattered old clothes. His hair is red and curly. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Erdan grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Erdan Galanodel, Male Elf Sorcerer 2
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2000 sp. Star rose quartz (80 gp).


Social Check DCs


Vicky Bradford, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a grey suit, pastel shirt, and blue tie. Her head has been shaved. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She invites people to come help in her community garden.

History: She was raised by priests from a young age. Vicky was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Religious, Mentor. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

Vicky Bradford, Female Human Sorcerer 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)11 (+0) 7 (-2)10 (+0)
Skills Athletics +2, Stealth +6
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 pp.


Social Check DCs


Veloptima Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue leather gloves, a blue jacket, and tight pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is wavy and long. Her eyes are likewise amber.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with finding treasure.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Veloptima Dunben, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)12 (+1) 10 (+0)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 90 pp.


Social Check DCs


Mary Tinley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She sports grey clothing, slightly heavier than average wear. She has a hunchback. Her blonde hair is lengthy. Her green eyes dart from person to person.

Personality: Mary speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Slave, Religious. Occupation: Performer

Voice: Whispers

Attributes [hide]

Mary Tinley, Female Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp.


Social Check DCs


Damaia Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a green cloak and cross-gartered brown stockings. She sports a flattop hair cut. Her half smiles and black eyes are beguiling and draw you in.

Personality: She is fixated on the number 72. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not believe in violence as a means to an end. She is a dedicated Mercenary but believes her peers are too gung-ho.

History: She was born in the east. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She is not mentally stable, and does not behave rationally; and a deep hatred of goblins

Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Immigrant, Enemies. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Damaia Ennui, Female Tiefling Sorcerer 1
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 6 (-2)10 (+0) 7 (-2)12 (+1)
Skills Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicholas Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his white hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can't help but pocket interesting objects he comes across

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Rich, Attractive, Criminal record. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Nicholas Oakes, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp. 1 Alchemist’s fire.


Social Check DCs


Mreksh Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting green shirt and pants. His long bronze crest is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. The war was a terrible time for him, and Mreksh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Mreksh was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Further expansion of business; and a deep hatred of brigands

Flaws: Depressed. Bonds: Poor, Enemies, Military, Job. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Mreksh Yarjerit, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Ûshgol Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large black jacket. His silver hair is smooth and relatively long. He has gleaming, smiling brown eyes.

Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.

History: Ûshgol was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his absent mother.

Flaws: Impulsive. Bonds: Job, Family, In love. Occupation: Laborer

Voice: Relaxed voice

Attributes [hide]

Ûshgol Staurheim, Male Half-Orc Sorcerer 3
Medium (6'6") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 9 (-1)7 (-2)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Superior lock.


Social Check DCs


Pelt Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His orange fur is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Pelt was raised in a hard working conservative environment. A gifted student he started as a Gardener, but he got bored and became a Marshal. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job

Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Pelt Plume, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)14 (+2) 8 (-1)14 (+2)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 320 gp.


Social Check DCs

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