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NPC Generator

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Advanced [show]


Skûn Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear white pants and tee shirts, and sports empty pouches on his belt. He wears a top hat to hide his balding. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Rich, Enemies. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Skûn Dayton, Male Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)9 (-1) 8 (-1)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Tiger eye turquoise (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Uthemar Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan shirt with thin blue vertical stripes and pastel pants. His brown hair is heavily combed to the left. He has gleaming, smiling brown eyes.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He has worked as a Butcher like his mother before him.

Motivation: He has decided he is irredeemable; and wants to open a new tavern

Ideals: Gifted. Flaws: Impulsive. Bonds: Military, Job, Criminal record. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Uthemar Ethanasath, Male Elf Sorcerer 1
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Valanthe Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She dresses in blue turtlenecks beneath a violet coat with brown slacks. Her whole body is exceptionally muscular. Her golden hair is lengthy. She wears large thick round spectacles.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Adventurer arts, while her father instructed her in etiquette, music and courtly manner. She has had some formal painting training, and achieved minor success. She has achieved small success as a Adventurer.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Artistic. Bonds: Immigrant, Job, Religious, Rich. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Valanthe Sylvaranth, Female Elf Sorcerer 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 pp. Rhodochrosite (4 gp).


Social Check DCs


Kite Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears brown trousers with green and red striped suspenders. He wears various colorful collared shirts. He has gray fur. His yellow eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Kite embodies much of what other species detest in the Tabaxis. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Kite and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Immigrant, Nature, Mentor, Religious. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Kite Candle, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills History +2, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 110 gp.


Social Check DCs


Nordak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His black hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Military, Immigrant, Adventurer. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Nordak Bloodkith, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Delebean Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'8" and is wearing the road beaten gear of a warrior. His right hand appears badly burned and disfigured. He has no hair. His eyes are amber and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Delebean took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and to protect his home

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Family, Nature. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Delebean Fapplestamp, Male Gnome Sorcerer 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 350 gp. 1 Small steel mirror.


Social Check DCs


Bethrynna Meliamne, Female Elf [Permalink]

Personal [hide]

Description: Standing 4'7", this woman wears dark leathers with embroidery. Her blonde hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Bethrynna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a poor family in the city she treasured whatever gifts she got. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to raise her children well

Ideals: Passionate, Gifted. Flaws: Insomniac, Hedonist. Bonds: Poor. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Bethrynna Meliamne, Female Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs


Lamlûg Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He carries with him a set of shields, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is heavily combed to the right. His green eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the east his family was never financially stable. Lamlûg was born on a far eastern plains where he grew up under the tutelage of his father, an expert Bounty Hunter. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Entrepeneur. Bonds: Job, Poor, Immigrant. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Lamlûg Barton, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 15 (+2)8 (-1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Ralf Huckabee, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with black pants. With a patchy brown beard and wild brown hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. Ralf was born on a far eastern plains where he grew up under the tutelage of his father, an expert Priest. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants his loneliness to end.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Poor, Immigrant. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Ralf Huckabee, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp. 1 Smokesticks.


Social Check DCs

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