Hethress Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears just a green suit. Her green crest is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Eccentric and domineering, Hethress will drive conversation. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the south her family was never financially stable. A gifted student she started as a Engraver, but she got bored and became a Hunter. She has worked as a Hunter like her mother before her.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Extrovert. Bonds: Slave, Poor, Job. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp.
Elama Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears blue leather gloves, a blue jacket, and tight pants. She keeps her long silver hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father took her hunting and taught her how to get in the mind of other creatures. She has dedicated herself to building a better village for her children.
Motivation: A need for knowledge about a nearby landmark; and she is unsatisfied with her job
Flaws: Antagonistic. Bonds: Military, Nature, Adventurer, Job. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp.
Eridred Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her clothes are grease stained in places. She has done her best to style her golden hair to look like a famous performer. Her thin eyebrows rest above her beady hazel eyes.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a poor family in the city she treasured whatever gifts she got. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp.
Phann Withrethin, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a blue top hat and blue clothes. She sports auburn long hair. Her eyes are a pleasant hazel.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the north to a Shoemaker, Phann learned a great deal about her father's area of expertise. While studying, she fell in love. They married and had a son. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Job, In love, Family. Occupation: Shoemaker
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Simple lock.
Adrie Floshem, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars, and sports empty pouches on her belt. She wears a wide-brimmed hat to cover her moderate length black hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Flattery will make her almost putty in your hands.
History: She got into the Glassblower business at a young age. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: Wants her loneliness to end; and she would like to get married and retire
Ideals: Fighting, Logical. Flaws: Selfish. Bonds: Job, Has a crush. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp. Amethyst (60 gp).
Bhevek Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is auburn and curly. He has gray eyes and a red hat with a green feather.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in the south, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: Money/treasure.
Ideals: Optimist, Philantrophist. Bonds: Rich, Immigrant, Attractive. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Infernal, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Masterwork Uncommon Weapon.
Farideh Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses well, typically a more casual-formal manner. Her gold crest is lengthy and is close to two feet long. Her eyes are likewise red.
Personality: She exudes charisma. She is a tour de force of persuasion. Her job bores her to no end. She has decided to make it more interesting.
History: She got into the Navigator business at a young age. From there she went from mercenary job to mercenary job. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Further expansion of business; and she is being blackmailed/forced/etc and this influences her actions
Bonds: Attractive, Adventurer, Criminal record, Job, Nature. Occupation: Navigator
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp. Red garnet (150 gp). 1 Banded mail.
Vezera Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears just a black suit. Her feathered hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.
Personality: She is business-like. She takes instructions and follows them to the letter. She also is a firm believer in the womanly ideal.
History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. After months of barely getting by, Vezera managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: To prove her worth to the world; and expand her business
Ideals: Professionalism. Flaws: Ugly, Impulsive. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Hecat Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. Her silver hair is knotted and matted. She is very pretty but has cold, dead eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for her, and Hecat does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Rich. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Sardonyx (50 gp).
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