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NPC Generator

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Advanced [show]


Rinn Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair, while still mostly white, has prominent grey streaks. She has a dull look in her blue eyes.

Personality: She speaks before she thinks and is too direct. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Rinn was born in the south. At a young age she loved to build and create. Because her mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world.

Ideals: Persistence. Flaws: Impulsive. Bonds: Immigrant, Job, Enemies. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Rinn Mystralath, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp.


Social Check DCs


Sindri Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Sindri took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Sindri Folkor, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 18 (+4)14 (+2)
Skills Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs


Jak Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his bastard sword ready. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jak took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Jak Silvereyes, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 7 (-2)16 (+3) 17 (+3)17 (+3)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Terran, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cloak Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Performer. His black fur has been sun bleached extensively. He wears an eyepatch.

Personality: He likes to make people angry or surprised. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: The child of southern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Cloak Of Ebony, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Chrysoprase (80 gp). Eye agate (6 gp). Moonstone (80 gp). 2 Thunderstones.


Social Check DCs


Harvest Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'8", this man wears a simple pastel robe with black stripes complete with hood. His beige fur, when down, is lengthy. His eyes are likewise copper. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.

History: He was born in a small desert village. When Harvest reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Attractive, Adventurer, Nature, Military. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Harvest Shoe, Male Tabaxi Sorcerer 2
Medium (6'8") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1500 sp.


Social Check DCs


Adam Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. He has a auburn handlebar mustache and slicked back auburn hair. His face is scarred and worn.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying sister.

Motivation: A rival would like him out of the picture.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Adam Beitz, Male Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)17 (+3) 12 (+1)13 (+1)
Skills History +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 50 pp.


Social Check DCs


Thamuz Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green tunic with black highlights, and long red pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His white hair is long and unkept. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Justice, Fighting. Flaws: Ugly, Mundane. Bonds: Has a crush, Job. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Thamuz Idea, Male Tiefling Sorcerer 1
Medium (5'2") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)18 (+4) 15 (+2)17 (+3)
Skills Deception +5, History +6
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 140 gp. A silver and pearl hairclip (20 gp). 4 Acid flasks.


Social Check DCs


Lûga Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears many layers of old clothing at all times. He has a long white beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: He would like to get married and retire.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Has a crush. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Lûga Huxley, Male Half-Orc Sorcerer 2
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Zaffrab Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tight fitting tan shirt and pants. His black hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The war was a terrible time for him, and Zaffrab does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Ugly, Greedy, Depressed. Bonds: Military, Poor. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Zaffrab Ironhide, Male Gnome Sorcerer 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp. Red garnet (130 gp).


Social Check DCs

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