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NPC Generator

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Advanced [show]


Barbena Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a brown coat over a tan low-cut shirt, and a Stetson hat upon her head. Her auburn hair is long and unkept. This brown eyed northerner is not easily forgotten.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Barbena is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Barbena took refuge in the ruined castle and found the beat up halberd and armor she uses now. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Nature. Occupation: Sage

Voice: German accent

Attributes [hide]

Barbena Battlehammer, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)10 (+0) 7 (-2)10 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp. Black pearl (200 gp).


Social Check DCs


Eiravel Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is auburn. His violet unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a criminal king-pin and mafia family Cursed with lycanthropy at a very young age, Eiravel has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants to meet his childhood hero

Flaws: Ugly, Disease, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Eiravel Remein, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp. Aquamarine (300 gp).


Social Check DCs


Lucan Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a tan suit. He keeps his long red hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a orcs raid, leaving Lucan alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and revenge

Ideals: Passionate. Flaws: Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Lucan Ariessus, Male Elf Sorcerer 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 230 gp.


Social Check DCs


Tethren Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His chestnut hair is lengthy. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Tethren was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Tethren was born on a far eastern desert where he grew up under the tutelage of his father, an expert Tanner. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Adventurer, Poor, Immigrant, Job. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Tethren Guilt, Male Tiefling Sorcerer 3
Medium (5'3") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 16 (+3)16 (+3)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 12000 cp. Onyx (30 gp). Carnelian (30 gp).


Social Check DCs


Kali Felicity, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a green shirt with thin black vertical stripes and white pants. She has styled her purple hair well, parting it to the left. She is baby faced.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born in the west, but her parents moved at a very young age to the east. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, In love, Rich. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Kali Felicity, Female Tiefling Sorcerer 1
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 11 (+0)19 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Norman Home, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and white with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His eyes are amber and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was always a brilliant, if unscrupulous mind. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family.

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Insane. Bonds: Family. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Norman Home, Male Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)16 (+3) 11 (+0)9 (-1)
Skills Deception +1, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Terran, Goblin, Draconic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp.


Social Check DCs


Elizabeth Branson, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is brown and curly. She wears large thick round spectacles.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She believes the world needs to unite to get rid of gnolls once and for all.

History: She got into the Stableman business at a young age. A few years later when the east was not economically sound they moved to her current location. Since then, she has sought to make the best of life.

Motivation: To clean up the streets; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Optimist. Bonds: Enemies, Job, Immigrant, Guardian. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Elizabeth Branson, Female Human Sorcerer 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Malachite (6 gp). 1 Chain shirt.


Social Check DCs


Richard Everleigh, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man has a large grey mantle and cape that has been intricately interwoven into his tan robe. His brown hair is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling brown eyes.

Personality: He dislikes all the random violence that takes place in the south. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Richard was born in the south. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many gnolls want him driven away; and to prove his worth to the world

Ideals: Pacifist, Persistence. Flaws: Impulsive. Bonds: Nature, Enemies. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Richard Everleigh, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 17 (+3)15 (+2)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Euphemia Underbough, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'2" and dresses like a well dressed Beggar does. She has wavy blonde hair. She has amber eyes and a red hat with a black feather.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Energy wise she seems alert and responsive.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She then took over the family business and is one of the better Beggar for hire.

Motivation: A strong sense of loyalty to Dwarven people; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Euphemia Underbough, Female Halfling Sorcerer 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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