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NPC Generator

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Advanced [show]


Cressel Death, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair, when down, is lengthy. His half smiles and silver eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Cressel and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Shy. Bonds: Poor, Attractive, Religious. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Cressel Death, Male Tiefling Sorcerer 2
Medium (6'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)18 (+4) 10 (+0)15 (+2)
Skills Arcana +6, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Gnoll, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 110 gp. 1 Masterwork studded leather.


Social Check DCs


Therlin Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears just a grey suit. She is an epitome of beauty. Her blonde hair is cut short with large spiked bangs in the front. Her eyes are violet.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Flattery will make her almost putty in your hands.

History: She was born in a small mountains village. She was taken from her home at a very young age. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out; and she would like to get married and retire

Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Nature, Slave. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Therlin Broodfist, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 270 gp. A silver and pearl hairclip (40 gp). Finely wrought small gold bracelet (40 gp). Brass mug with jade inlays (200 gp). 1 Half-Plate.


Social Check DCs


Morana Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is knotted and matted. Her brown eyes are passionate and lively.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. As long as the job gets done she does not care how it got done.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Morana Rubyeye, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs


Robert Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a violet and tan handkerchief worn on his left side. With bright chestnut hair and a scraggly beard. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a necromancer, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Mentor, Family, Religious. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Robert Dmitriyev, Male Half-Elf Sorcerer 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1000 sp.


Social Check DCs


Merihim Heal, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He has wavy white hair. His thin eyebrows rest above his beady white eyes.

Personality: Merihim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical, Gifted. Flaws: Ugly, Antagonistic. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Merihim Heal, Male Tiefling Sorcerer 2
Medium (5'11") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Aquan, Auran, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 300 sp.


Social Check DCs


Shamil Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tight fitting tan shirt and pants. She keeps her long silver hair kept up in a rat tail. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She can speak with the recently deceased. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Shamil Waggletop, Female Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Heather Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow armored body suit, with a simple red line shooting up and back down. Her skin is fair and her fingers are delicate and long. Her brown hair has been sun bleached extensively. She has a tattooed face.

Personality: Heather is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Flattery will make her almost putty in your hands.

History: Heather was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Extrovert. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Heather Markum, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Ermina Kitchur, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears professional attire. She wears her auburn hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Ermina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She does not trust anyone and sleeps with one eye open.

History: She was born to loving parents in a slum to the east. She moved from fad to fad and when she turned 15 she discovered music. She hasn't been sleeping well lately.

Motivation: She is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Artistic. Flaws: Insane, Insomniac. Bonds: Attractive, Poor. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Ermina Kitchur, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 8 (-1)17 (+3)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1 Hourglass.


Social Check DCs


Nuraval Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he very much looks the part of a Healer. He has a long blonde beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Nuraval was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Nuraval was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nuraval decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Job, Criminal record, Poor, Has a crush. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Nuraval Morigak, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 17 (+3)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1800 sp. A miniature golden chest with tiny emeralds lining the top (60 gp).


Social Check DCs

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