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NPC Generator

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Advanced [show]


Phann Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a yellow armored body suit, with a simple white line shooting up and back down. She has a long red ponytail with little hanging trinkets. This green eyed westerner is not easily forgotten.

Personality: She dislikes all the random violence that takes place in the west. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the west, but her parents moved at a very young age to the north. Cursed with vampirism at a very young age, Phann has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is terrified, and will act out of fear.

Ideals: Pacifist. Flaws: Fearful, Disease. Bonds: Immigrant. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Phann Shupe, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Dentratha Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt, she is not a threatening figure. Her scarlet crest is singed and shortened. Her face is covered beneath a completely black helmet.

Personality: She is fixated on the number 95. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Energy wise she seems alert and responsive.

History: Dentratha was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Animal Trainer. She has achieved small success as a Animal Trainer.

Motivation: To be a Farmer again; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Job. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Dentratha Jerynomonis, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 12 (+1)4 (-3)
Skills Performance -1
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp. Onyx (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Daar Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest. She is muscular with a powerful set of arms. She wears her silver crest up. She wears round tiny glasses practically rammed into her face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Daar grew up listening to her father's many stories. She moved out west to avoid the crime she committed. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She desires power and/or immortality; and to prove her worth to the world

Flaws: Ugly, Impulsive. Bonds: Criminal record, Adventurer. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Daar Ebynichtomonis, Female Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: Just what you see.


Social Check DCs


Peren Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. His auburn hair is lengthy and is close to two feet long. His eyes are amber and beady.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Peren studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Days after completing his studies, news broke out that his hometown was attacked by goblins. Peren was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Revenge; and to reunite with his absent mother

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Peren Teinithra, Male Elf Sorcerer 1
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Harbek Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large brown mantle and cape that has been intricately interwoven into his black robe. His red hair is cut short. He has a dull look in his brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his mother.

History: Harbek was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Harbek Ironfist, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)10 (+0) 9 (-1)7 (-2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1500 sp.


Social Check DCs


Sammal Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears green leather gloves, a green jacket, and tight pants, and sports empty pouches on his belt. He wears a wide-brimmed hat to cover his moderate length purple hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Selfish, Shy. Bonds: Attractive, Criminal record. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Sammal Blessing, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 13 (+1)18 (+4)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 400 sp.


Social Check DCs


Gubu Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears his auburn hair up in a very large beehive style do. His eyes are violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: A powerful necromancer made him what he is. Like his mother and his brother before him, after school he went straight into learning to become a Mortician. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Selfish. Bonds: Job, Mentor, Slave. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Gubu Shelley, Male Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp. Red spinel (70 gp).


Social Check DCs


Koeth Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is black, silky, and of moderate length. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by orcs. Koeth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Ideals: Passionate. Bonds: Rich, Attractive, Family, Slave, Enemies. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Koeth Sylvaranth, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Hupe TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair, when down, is lengthy. His brown eyes are passionate and lively.

Personality: Hupe is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: Hupe hails from a village terrorized by illithids. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hupe was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Ideals: Extrovert, Logical. Bonds: Rich, Enemies, Slave. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Hupe TellPenny, Male Halfling Sorcerer 3
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)7 (-2) 6 (-2)13 (+1)
Skills Acrobatics +6, Investigation +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Good lock. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs

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