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NPC Generator

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Advanced [show]


Korfel Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his halberd. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic, Disciplined. Bonds: Religious, Mentor. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Korfel Fasharash, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)11 (+0) 5 (-3)18 (+4)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp.


Social Check DCs


Gilbert Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is kept up in a ponytail inside a feathered hat. His eyes are green and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gilbert was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Gilbert Cooper, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp. Silver pearl (40 gp).


Social Check DCs


Mamnen Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a green suit, brown shirt, and black tie. He has moderate length brown hair. His red eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.

History: Sold as a small child to a necromancer, Mamnen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Mamnen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Mamnen Hope, Male Tiefling Sorcerer 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 18 (+4)17 (+3)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp.


Social Check DCs


Sun Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear brown clothing when she does not wear armor. She has gray fur. Her eyes are likewise yellow.

Personality: She is happy with her job as a Courier. She turns her eye from what people do, preferring to live and let live. Her job bores her to no end. She has decided to make it more interesting.

History: Sun was born with her mother's beautiful face. Sun was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sun decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Some 7 years later her spouse died after the birth of her son. Heartbroken, Sun never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has passion for adventuring and risk

Bonds: Job, Adventurer, Criminal record, Attractive, In love. Occupation: Courier

Voice: Thin and wheezing

Attributes [hide]

Sun Of Wine, Female Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


River Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a large brown jacket. She has done her best to style her orange fur to look like a famous performer. Her thin eyebrows rest above her beady yellow eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has never given up on her singing dream.

Motivation: She is terrified, and will act out of fear.

Ideals: Impeccable, Artistic. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

River Mist, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. Jet (130 gp).


Social Check DCs


Beast In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His yellow fur is still thick. His eyes are amber and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Beast In Woods, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 160 gp.


Social Check DCs


Jacoba Windsor, Female Human [Permalink]

Personal [hide]

Description: A 5'8" southern woman, she tends to wear a large grey jacket. She wears a wide-brimmed hat to cover her moderate length auburn hair. Her eyes are a pleasant gray.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is able to fit into much smaller and tighter spaces than normal.

History: She was born at the edge of vast desert. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Halfling compassion.

Ideals: Gifted. Flaws: Racist. Bonds: Nature, Adventurer. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Jacoba Windsor, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)16 (+3) 12 (+1)16 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Auran, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 10 pp. Chrysoberyl (90 gp).


Social Check DCs


Mardnab Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her Stetson hat is riddled with cuts and holes. Her fierce gray eyes like to dwell on things.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born blind and as such lacked many opportunities for work. Her family was turned out during the war. She and her family wandered west to less war torn lands. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Ugly, Shy, Disease, PTSD. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Mardnab Cobblelob, Female Gnome Sorcerer 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp.


Social Check DCs


Ogthrak Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His Stetson hat is riddled with cuts and holes. His gray eyes are passionate and lively.

Personality: He has always had a great fascination with Tabaxi culture. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. When Ogthrak reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his singing dream.

Motivation: He wants nothing more than to rejoin the army; and tabaxi compassion

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor, Military. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Ogthrak Watson, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Malachite (8 gp). 3 Holy water.


Social Check DCs

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