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NPC Generator

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Advanced [show]


Arara Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She is physically well-built. Her hair is brown and very short. Her ears are large.

Personality: Aggressive, abrasive, and angry, Arara embodies much of what other species detest in the Elves. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an athlete and attended two major summer competitions. She never won. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Slave. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Arara Mellerelel, Female Elf Sorcerer 1
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp.


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears bulky pastel painted plate armor. He keeps his long black fur kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Religious. Occupation: Stylist

Voice: French accent

Attributes [hide]

Art In the Wind, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 7 (-2)9 (-1) 10 (+0)15 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp.


Social Check DCs


Guy Brent, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears his hair in dreadlocks. His green eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Artistic, Logical, Impeccable. Flaws: Insane. Bonds: Rich. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Brent, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)18 (+4) 10 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Druidic, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Bendoo Rodney, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a black poncho over her likewise colored trousers and shirt and is in decent physical shape. Her silver hair is still thick. She wears crescent spectacles with a black brim.

Personality: Bendoo wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her first spouse was a Blacksmith, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She would like to get married and retire; and doesn't want to be a stylist and was forced into it by her family

Ideals: Disciplined. Bonds: Religious, Military, Family, Has a crush. Occupation: Stylist

Voice: Hissing voice

Attributes [hide]

Bendoo Rodney, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)11 (+0) 11 (+0)5 (-3)
Skills Insight +2, Persuasion -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp. Chrysoprase (60 gp).


Social Check DCs


Frederick Thornton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. His auburn hair is braided into rings. His amber unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Frederick was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Philantrophist. Flaws: Disease, Antagonistic, Impulsive. Bonds: Rich, Attractive. Occupation: Bowyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Frederick Thornton, Male Human Sorcerer 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp. Iolite (20 gp).


Social Check DCs


Thorpe Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has done his best to style his auburn hair to look like a famous performer. He has several tiny amethyst earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Thorpe was raised in a hard working conservative environment. After coming to the age of reason, Thorpe took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Beggar again; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Thorpe Appleblossom, Male Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp. Red garnet (80 gp). 1 Superior lock.


Social Check DCs


Cory Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long black beard with little hanging trinkets. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Cory was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. In the meantime he has taken over work as a Bricklayer and occasionally as a mercenary.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Adventurer, Job, Immigrant, Military. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Cory Hamilton, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp. 1 Magnifying glass.


Social Check DCs


Lone Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, pastel, dusty cloak. His fur is white and very short. His copper eyes dart from person to person to random spaces in the air.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He plays an instrument quite well.

History: Lone lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic, Persistence. Bonds: Criminal record, Family, Enemies. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Lone Of Winter, Male Tabaxi Sorcerer 3
Medium (6'2") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 7 (-2)15 (+2)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Infernal, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Quarion Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light tan in addition to tight pants. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered poetry. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and his religion dominates his actions

Ideals: Philantrophist, Artistic, Fighting. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Quarion Wasanthi, Male Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Red garnet (90 gp). 1 Alchemist’s fire.


Social Check DCs

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