Cumpen Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: A 3'5" eastern woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her hair in dreadlocks. She has a dull look in her green eyes.
Personality: Cumpen is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Animals are drawn to her, and she is able to talk to them.
History: She was born at the edge of vast forest. She was taken from her home at a very young age. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is currently in port desperately looking for someone to get her out
Ideals: Extrovert, Gifted. Bonds: Rich, Nature, Slave. Occupation: Cartwright
Voice: Hollow voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 5 (-3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 700 sp.
Taklinn Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with tan pants. He carries a battered warhammer and tarnished scimitar as well. He has moderate length brown hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Taklinn and his spouse have recently divorced.
Motivation: A rival would like him out of the picture.
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Herbalist
Voice: Old Prospector
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 pp.
Shifting Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red fur. She is wearing a long, brown cloak. She has a hunchback. She has no fur. She wears crescent spectacles with a black brim.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. The war was a terrible time for her, and Shifting does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born the only child of a wealthy merchant. She went to a religious school and was inspired by the priests there in charitable deeds. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has a rivalry with the Church that dominates her actions; and retire the richest woman in the east
Ideals: Entrepeneur. Flaws: Ugly, Cynical, Depressed. Bonds: Military, Religious. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 8 (-1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 240 gp.
Mardnab Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears dark leathers with embroidery. She wears a colorful flower in her red hair. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Mardnab was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mardnab took refuge in the ruined castle and found the beat up sickle and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Doesn't want to be a Slave Trader and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Slave Trader
Voice: Posh accent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 cp.
Jarana Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she has a large brown mantle and cape that has been intricately interwoven into her blue robe. Her golden hair is matted, messy, and big. Her amber unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. She does not trust anyone and sleeps with one eye open.
History: She was born to loving parents in a slum to the south. Cursed with unlife at a very young age, Jarana has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Regain custody of her son; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Disease, Addict, Insomniac. Bonds: Poor. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. White pearl (160 gp).
Hamil Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He has styled his golden hair well, parting it to the left. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Hamil was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Hamil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his old friends.
Flaws: Antagonistic. Bonds: Attractive, Nature, Poor, Adventurer. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Giant, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
William Chester, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. He has a slight overbite and is overall scrawny. He has a long silver beard with little hanging trinkets. His eyes are likewise brown. His teeth are white and perfect.
Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: William was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. By chance he met his sister recently and the two have been together since.
Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor
Ideals: Extrovert. Bonds: Attractive, Adventurer, Job, Family, Slave. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp.
Arnold Jacobs, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. Arnold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.
Motivation: To be a Knight again; and money/treasure
Flaws: Ugly, Insomniac, Racist. Bonds: Family, Rich, Job. Occupation: Soapmaker
Voice: Booming voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 0 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 5 (-3) | 5 (-3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1000 sp.
Riardon Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This northern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His auburn hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Spice Merchant, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the north
Ideals: Optimist. Flaws: Insomniac, Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Layabout
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Red spinel (160 gp). 1 Banded mail.
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