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NPC Generator

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Gimgen Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears grey cloth garments or leather armor. His hair is long and brown with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Glassblower, who enjoyed hunting, Gimgen was taken on many hunting expeditions. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Addict, Antagonistic, Shy. Bonds: Nature, Adventurer. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Gimgen Goldfinder, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)14 (+2) 11 (+0)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 150 gp.


Social Check DCs


Justin Perry, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His golden hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Justin has worked very hard to control his curse. He has taken up work as a Dyer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To be a Stableman again.

Flaws: Cynical, Selfish, Disease. Bonds: Attractive. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Justin Perry, Male Human Sorcerer 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


Avice Weston, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She very much looks the part of a Mortician. Her whole body is exceptionally muscular. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When she was but 8 years old her parents immigrated from the west. Like her father and her sister before her, after school she went straight into learning to become a Mortician. By chance she met her sister recently and the two have been together since.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant, Family. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Avice Weston, Female Human Sorcerer 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs


Senteq Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a bastard sword. He wears his hair in dreadlocks. His violet eyes dart from person to person.

Personality: Senteq hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Senteq lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Bonds: Rich, Family, Criminal record. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Senteq Pilwicken, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Auran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 400 sp. Lapis lazuli (10 gp). Golden yellow topaz (300 gp). 1 Silk rope.


Social Check DCs


Dain Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Ploughman does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Dain hails from a village terrorized by brigands. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Logical. Bonds: Job, Attractive, Enemies. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dain Fallack, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)6 (-2) 14 (+2)12 (+1)
Skills History +0, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs


Gunter Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears grey cloth garments or leather armor. His red hair is lengthy and is close to two feet long. His hazel eyes dart from person to person to random spaces in the air.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He has achieved small success as a Seamstress.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Ideals: Disciplined, Philantrophist. Flaws: Fearful. Bonds: Religious, Job. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Gunter Ramsey, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 7 (-2)8 (-1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp.


Social Check DCs


Lone Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her orange fur is greasy and uncared for. She has several tiny opal earrings on each ear.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a wizard, Lone was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Justice, Optimist. Flaws: Ugly. Bonds: Rich, Mentor, Nature. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Lone Shoe, Female Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 200 gp.


Social Check DCs


Maynild Budd, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is physically well-built. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Maynild was born the youngest of three triplets. A freak accident while working with her Locksmith father left her crippled. She has since lost track of the people in her past.

Motivation: Expand her business.

Flaws: Disease. Bonds: Job, Attractive, Family. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Maynild Budd, Female Human Sorcerer 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Amethyst (40 gp). 1 Silver holy symbol.


Social Check DCs


Korinn Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: This eastern woman tends to wear a large black jacket. Her clothes are grease stained in places. Her crest is green and very short. Her red eyes are slightly larger than normal.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a font of random trivia from the lore and stories she has discovered

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Optimist, Logical, Gifted. Bonds: Poor, Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Korinn Fharngnarthnost, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)5 (-3) 11 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 gp.


Social Check DCs

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