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NPC Generator

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Advanced [show]


Caramip Nackle, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a fancy tan dress. Her red hair is cut short. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the south to a Unemployed, Caramip learned a great deal about her father's area of expertise. Cursed with unlife at a very young age, Caramip has worked very hard to control her curse. She then took over the family business and is one of the better Unemployed for hire.

Motivation: She has a rivalry with the Church that dominates her actions; and to prove her worth to the world

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Attractive, Religious, Job. Occupation: Unemployed

Voice: Russian accent

Attributes [hide]

Caramip Nackle, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 18 (+4)7 (-2) 13 (+1)11 (+0)
Skills Investigation +0, Nature +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp. Silver comb with moonstones (200 gp).


Social Check DCs


Thamior Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his violet robe and has his trident always slung over his shoulder. With a patchy golden beard and wild golden hair. His skin is flawless and his green eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Thamior isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. Thamior enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Architect business at a young age. Thamior abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Architect.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Job, Adventurer. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Thamior Sharps, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)7 (-2) 10 (+0)13 (+1)
Skills Investigation +0, Nature +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs


Don Bing, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple grey robe with pastel stripes complete with hood. He is muscular with a powerful set of arms. He has wavy chestnut hair. He has several tiny opal earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Criminal record, Military. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Bing, Male Human Sorcerer 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Intimidation +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp.


Social Check DCs


Fargrim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers violet and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered flail and tarnished halberd as well. He sports a flattop hair cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and regain custody of his daughter

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Criminal record, Adventurer. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Fargrim Deepdelver, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp.


Social Check DCs


Trail Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a long, brown cloak. She has dyed her greying orange fur a little too much giving a sharp orange color. She wears large thick round spectacles.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. Since then, she has sought to make the best of life.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Slave, Adventurer. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Trail Of Clay, Female Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp. 2 Holy water.


Social Check DCs


Adrie Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a tan and grey robe with the hood down. She is portly but not overly obese. Her blonde hair is lengthy and is close to two feet long. This green eyed westerner is not easily forgotten.

Personality: Prone to second guessing herself, she comes off as nervous. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She got into the Tanner business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Optimist, Persistence. Flaws: Shy. Bonds: Job, Guardian. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Adrie Selevarun, Female Elf Sorcerer 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)6 (-2) 13 (+1)11 (+0)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs


Ilanis Fasharash, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with feathered hat. Her feathered hat is riddled with cuts and holes. She has a dull look in her brown eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She pushes her goals aggressively. She is also a coward if confronted.

History: The child of western immigrants she idolized her father. Cursed with vampirism at a very young age, Ilanis has worked very hard to control her curse. She now spends her time doing works of charity.

Motivation: She feels threatened by others.

Ideals: Philantrophist. Flaws: Ugly, Fearful, Disease. Bonds: Immigrant. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Ilanis Fasharash, Female Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)14 (+2) 11 (+0)7 (-2)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: A small bag of saffron. (40 gp).


Social Check DCs


Garl Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a black suit. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a crush on the local Brewer; and he desires power and/or immortality

Flaws: Antagonistic, Impulsive. Bonds: Military, Adventurer, Has a crush. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Garl Roscoe, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 11 (+0)7 (-2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp. Amber (100 gp).


Social Check DCs


Ea Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears tight fighting clothing, which leaves very little to the imagination. She has no hair. Her black eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. Ea enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ea fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business

Ideals: Fighting. Flaws: Ugly, Shy, Hedonist. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Ea Sanctuary, Female Tiefling Sorcerer 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)17 (+3) 14 (+2)17 (+3)
Skills Deception +5, Nature +5
Senses Passive Perception 12
Languages Common, Goblin, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs

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