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NPC Generator

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Advanced [show]


Meriele Floshem, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman has the majority of her body covered in plate. Her white hair is drawn into a tight pony tail with a skull scrunchie. This amber eyed easterner is not easily forgotten.

Personality: She has a massive crush on the younger sibling of the Spice Merchant who has hired her part-time. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to get laid.

Flaws: Impulsive. Bonds: Poor, Has a crush, Mentor. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Meriele Floshem, Female Elf Sorcerer 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 6 (-2)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 8
Languages Common, Elven, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp. Onyx (80 gp).


Social Check DCs


Eloise Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her silver hair is wavy and long. Her eyes are likewise blue.

Personality: Eccentric and domineering, Eloise will drive conversation. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Eloise has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To settle down with her crush; and wants a kiss

Ideals: Extrovert, Joker. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Eloise Iranapha, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 7 (-2)14 (+2)
Skills Medicine +0, Performance +4
Senses Passive Perception 8
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp. 1 Everburning torch.


Social Check DCs


Shaena Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears red leather gloves, a red jacket, and tight pants. She has a very tight haircut. She wears crescent spectacles with a black brim.

Personality: She is very quiet and rarely speaks above a whisper. She pushes her goals aggressively. She is also a coward if confronted.

History: Gifted from a young age, Shaena studied abroad. Her first spouse was a Mason, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: She is terrified, and will act out of fear; and an old rival family wants her found

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Family. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Shaena Stoutman, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp.


Social Check DCs


Medrash Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brass crest. He is typically in his Apothecary uniform. He has a hunchback. His crest is greying and his face has many wrinkles. His gold eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: When he was but 6 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: To be a Servant again; and wants to open a new tavern

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Medrash Yarjerit, Male Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has moderate length yellow fur. His half smiles and amber eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Weaver, who enjoyed hunting, Quick was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He has worked as a Shipwright like his father before him.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Quick In the Wind, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 6 (-2)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 8
Languages Common, Aquan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Flogg Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and brown handkerchief worn on his right side. He has a moderate pudge and is not very fit. His black hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Bather. He struck the Bather job and began his own company from there.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Flaws: Ugly, Insomniac, Mundane. Bonds: Job, Immigrant, Family. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Flogg Weston, Male Half-Orc Sorcerer 1
Medium (6'6") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 17 (+3)7 (-2)
Skills Deception +0, History +3
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp. Chalcedony (20 gp).


Social Check DCs


Oppah Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'0". She wears a blue Stetson hat and blue clothes, and her gloved hand is found clutching a dagger. Her blonde hair is braided into rings. Her violet eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in a small forest village. While studying, she fell in love. They married and had a son. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wishes to resurrect an old love; and to unite with her brother

Ideals: Justice. Flaws: Shy. Bonds: Nature, In love, Family. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Oppah Rofferton, Female Gnome Sorcerer 2
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)14 (+2) 9 (-1)16 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 320 gp. 1 Magnifying glass.


Social Check DCs


Mara Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow armored body suit, with a simple grey line shooting up and back down. She is bristling with hidden weapons, mostly tridents and greataxes. Her red hair is drawn into a tight pony tail with a card scrunchie. She has violet eyes and a yellow hat with a grey feather.

Personality: Mara is depressed about a lot of things. She tends to be a nihilist. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north her family was never financially stable. She moved out west to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Flaws: Depressed, Impulsive. Bonds: Criminal record, Poor. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Mara Fidget, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp.


Social Check DCs


Right-Handed Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Merchant uniform. He wears a broad hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He exudes charisma. He is a tour de force of persuasion. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Gifted. Flaws: Insane. Bonds: Job, Attractive, Rich. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Right-Handed Timber, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1300 sp. 4 Alchemist’s fire.


Social Check DCs

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