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NPC Generator

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Advanced [show]


Daar Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'7" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in earthy colors with a black and red handkerchief worn on her right side. Her gold crest is greasy and uncared for. Her gold eyes dart from person to person.

Personality: She has a massive crush on the younger sibling of the Mercenary who has hired her part-time. Daar is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her first spouse was a Slave Trader, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has achieved small success as a Mercenary.

Motivation: Find a way to reverse the transformation of her brother; and revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Family, Job, Enemies. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Daar Wystongjiir, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)12 (+1) 9 (-1)11 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp.


Social Check DCs


Robbie Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many violet ritualistic tattoos. She prefers to wear red clothing when she does not wear armor. Her hair is brown and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is frequently practicing swordplay.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.

Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Enemies, Military, Nature. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Robbie Warmwater, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 8 (-1)7 (-2)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs


Heather Darlington, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown collared shirt and yellow skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her red hair is heavily combed to the right. Her amber eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, she is a well trained Soapmaker. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born to a pair of adventurers, Heather grew up listening to her mother's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Heather grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heather. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She is a bit of a kleptomaniac.

Ideals: Justice. Flaws: Disease. Bonds: Job, Criminal record, Adventurer. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Heather Darlington, Female Human Sorcerer 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs


Ghaliver Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. With a patchy black beard and wild black hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born to a criminal king-pin and mafia family A few years later when the west was not economically sound they moved to his current location. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Criminal record, Immigrant. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Ghaliver Leagallow, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)12 (+1) 8 (-1)9 (-1)
Skills Medicine +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 130 gp. Brown-green garnet (90 gp). Onyx (40 gp). Deep green spinel (90 gp).


Social Check DCs


Oppah Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair, when down, is lengthy. Her face is covered beneath a completely black helmet.

Personality: She is witty, but her monotone delivery comes off as unnerving She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Joker, Logical. Flaws: Fearful, Insane. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Oppah Ironhide, Female Gnome Sorcerer 1
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)18 (+4) 14 (+2)18 (+4)
Skills History +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Dwarven, Sylvan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 600 sp. 1 Everburning torch.


Social Check DCs


Armara Secret, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears bulky black painted plate armor. She sports a flattop hair cut. She wears large thick round spectacles.

Personality: She speaks before she thinks and is too direct. Flattery will make her almost putty in your hands.

History: She was born to loving parents in a slum to the north. When Armara reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army

Flaws: Ugly, Impulsive, Selfish. Bonds: Poor, Military. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Armara Secret, Female Tiefling Sorcerer 2
Medium (4'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 10 (+0)17 (+3)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 600 sp. 1 Masterwork manacles.


Social Check DCs


Katherine Winchester, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She sports grey clothing, slightly heavier than average wear. Her hair is always cut to a buzz. Her skin is flawless and her green eyes scan people very quickly.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Katherine took refuge in the old dungeon and found the beat up mace and armor she uses now. She has worked as a Dilettante like her mother before her.

Motivation: To settle down with her crush; and she would like to get married and retire

Flaws: Mundane. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Katherine Winchester, Female Human Sorcerer 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)8 (-1) 17 (+3)13 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Helja Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her white hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: This woman loves music and to teach people music more than just about anything. She is lazy, self-centered, vain, and jealous.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. She now mingles about in high society.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Helja Burrowfound, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Red-brown spinel (60 gp).


Social Check DCs


Lone Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tattered old clothes. Her long white fur is drawn into a two foot long braid. Her hazel eyes are slightly larger than normal.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in the north. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Lone grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lone. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like her out of the picture; and she has decided she is irredeemable

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Lone Shoe, Female Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)14 (+2) 6 (-2)7 (-2)
Skills Performance +0, Survival +0
Senses Passive Perception 8
Languages Common, Infernal, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 8000 cp.


Social Check DCs

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