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NPC Generator

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Advanced [show]


Nemeia Muse, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears baggy green pantaloons and a black scarf. Her hair is red and curly. Her eyes are silver and catlike.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Nemeia reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to get laid; and she's attracted to the pc

Bonds: Job, Rich, Military, Adventurer, Has a crush. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Nemeia Muse, Female Tiefling Sorcerer 1
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 8 (-1)10 (+0)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp.


Social Check DCs


Windy Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white fur is matted, messy, and big. Her eyes are amber and she is always smoking a pipe.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in the west to a Banker, Windy learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Banker. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Windy Of Clay, Female Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1900 sp.


Social Check DCs


Bolhild Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is generally well dressed albeit a few years behind the times. She wears her silver hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying brother.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she desires power and/or immortality

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Bolhild Loderr, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +0, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 110 pp.


Social Check DCs


Akta Clever, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman usually wears her green robe and has her bow always slung over her shoulder and is in decent physical shape. Her chestnut hair is long and unkept. Her silver eyes lackadaisically let the world flow into them.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to loving parents in a slum to the west. Cursed with unlife at a very young age, Akta has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Military, Poor. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Akta Clever, Female Tiefling Sorcerer 2
Medium (6'0") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)11 (+0) 17 (+3)14 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 310 gp.


Social Check DCs


Eggren Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'6", this woman wears dull green sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. She keeps her brass crest in a pixie cut. Her eyes are gold and she is always smoking a pipe.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Gifted from a young age, Eggren studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She got away from her former life and has fallen to alcoholism.

Motivation: Marry her sister to traveling adventurers; and to reunite with her absent father

Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Criminal record, Family. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Eggren Zzzxaaxthroth, Female Dragonborn Sorcerer 3
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)13 (+1) 6 (-2)11 (+0)
Skills History +3, Perception +0
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Aelar Hanali, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. His hair is black and very short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Aelar lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his brother; and he desires power and/or immortality

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Aelar Hanali, Male Elf Sorcerer 2
Medium (5'1") Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Tourmaline (140 gp). Pink pearl (140 gp). Freshwater pearl (7 gp).


Social Check DCs


Everard Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: Everard was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Everard took refuge in the old dungeon and found the beat up crossbow and armor he uses now. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Addict, Depressed. Bonds: Family, Nature. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Everard Snowdon, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)10 (+0) 12 (+1)6 (-2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp.


Social Check DCs


Rangrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His golden hair is cut jaggedly and amateurishly. His violet eyes peer out from beneath his feathered grey hat.

Personality: He is business-like. He takes instructions and follows them to the letter. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Professionalism, Logical. Flaws: Antagonistic, Insane. Bonds: Adventurer. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Rangrim Torunn, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 5 (-3)8 (-1)
Skills Insight -1, Intimidation +1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 90 pp.


Social Check DCs


Bagga Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a fine chain shirt which he covers with white colored cloaks and clothing. His tied-back hair is chestnut. His green eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Bagga was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Adventurer, Family, Military, Job. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Bagga Barton, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 18 (+4)7 (-2) 14 (+2)15 (+2)
Skills History +0, Persuasion +4
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp. Freshwater pearl (7 gp).


Social Check DCs

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