Herleva Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'11", this woman wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. Her long auburn hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with finding treasure.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the north, certain she would find work there.
Motivation: She wants to meet her childhood hero; and she has a rivalry with the church that dominates her actions
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Immigrant, Religious. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Portia Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is physically well-built. She wears her blonde hair up in a very large beehive style do. Her amber eyes peer out from beneath her small red hat.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the east, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by giants. Portia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Philantrophist. Bonds: Immigrant, Enemies, Religious. Occupation: Layabout
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 16 (+3) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 7000 cp.
Surina Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears clothing that is held on in multiple layers but all of it is in poor condition. Her white crest is knotted and matted. Her otherwise smooth face is marked with small tiny scars.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in a small desert village. She made a point of taking high paying jobs and getting most of it up front. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Nature, Adventurer. Occupation: Engraver
Voice: Low range voice
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Nora Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she has a large red mantle and cape that has been intricately interwoven into her grey robe. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not trust anyone and sleeps with one eye open.
History: A powerful brothel owner made her what she is. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Disciplined. Flaws: Insomniac. Bonds: Mentor, Family. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Half-Plate.
Kyle Thorpe, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses like a well dressed Gardener does, and a wedding ring on his right hand. His red hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Kyle was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: Expand his business; and balancing his hectic life and new gardener responsibilities is difficult
Ideals: Fighting. Flaws: Shy. Bonds: Job, In love. Occupation: Gardener
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp. White pearl (120 gp).
Randal Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of lances on his belt, each one with a aquamarine on the hilt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.
History: The child of a Map Maker, who enjoyed hunting, Randal was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Stylist
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp.
Sariel Thompson, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is silver and very short. Her blue eyes peer out from beneath her top violet hat.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for her, and Sariel does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: The child of a Merchant, who enjoyed hunting, Sariel was taken on many hunting expeditions. Her mother was a soldier and died while she was still young. Sariel was left her mother's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she loathes her own lifestyle
Flaws: Shy, Depressed, Disease, Greedy. Bonds: Military, Nature. Occupation: Bowyer
Voice: Whispers
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Helja Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left arm. She tends to wear a grey poncho over her likewise colored trousers and shirt. She has a very tight haircut. Her fierce blue eyes like to dwell on things.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Helja has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east.
Ideals: Persistence, Entrepeneur. Flaws: Impulsive, Disease. Occupation: Sailor
Voice: Low and grunting
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp).
Morkral Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his green eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and to end his boredom
Ideals: Logical, Entrepeneur. Flaws: Sensitive. Bonds: Attractive, Mentor. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!
