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NPC Generator

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Advanced [show]


Sekhmet Victory, Female Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a green armored body suit, with a simple violet line shooting up and back down. Her chestnut hair is lengthy and is close to two feet long. This white eyed westerner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Sekhmet Victory, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)17 (+3) 17 (+3)11 (+0)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Terran, Sylvan, Goblin
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Amethyst (140 gp). Red spinel (140 gp).


Social Check DCs


Jocelyn Spaulding, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He keeps his blonde hair in a pixie cut. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He became a Jeweler soon after.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Artistic. Bonds: Nature, Job, Adventurer. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Jocelyn Spaulding, Male Human Sorcerer 2
Medium (5'0") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 cp.


Social Check DCs


Gillyd Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her blonde hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to make people angry or surprised. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When she was but 7 years old her parents immigrated from the south. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gillyd took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gillyd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Insane, Antagonistic. Bonds: Nature, Immigrant. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Gillyd Broodfist, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 12 (+1)7 (-2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 90 gp.


Social Check DCs


Oriax Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black shirt with thin tan vertical stripes and grey pants. He wears a small hat to cover his moderate length chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oriax grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oriax. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Depressed, Fearful, Disease. Bonds: Criminal record, Rich. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

Oriax Dignity, Male Tiefling Sorcerer 4
Medium (5'11") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 24000 sp. Star rose quartz (70 gp). Deep green spinel (90 gp). 1 Minor magic item.


Social Check DCs


Ulblyn Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Mason, his mother struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Ulblyn Stonebridge, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)9 (-1) 9 (-1)17 (+3)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Dalaba Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, tan cloak. Her moppish brown hair is in a traditional bowl cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: Confrontational and typically high on some drug or another. She is obsessed with finding treasure.

History: She was born in a small desert village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Dalaba Gobblefirn, Female Gnome Sorcerer 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 18 (+4)10 (+0) 12 (+1)12 (+1)
Skills Athletics -1, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp.


Social Check DCs


Mara Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She wears a broad hat to hide her balding. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic woman, Mara's first love is herself. Her second love is also herself. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised in a white middle class family as the only child. Her father was very strict, and drilled into her lessons on being the perfect lady. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is content; and she seems to be bored by most things

Ideals: Impeccable, Optimist. Flaws: Mundane. Bonds: Poor, In love. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Mara Suithrasas, Female Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Nature +1, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Sweet In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He keeps his long brown fur kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Herbalist, his father struggled to pay the bills. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Poor. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Sweet In the Storm, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Spear Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her lavender fur is singed and shortened. Her green eyes are slightly larger than normal.

Personality: She is extraordinarily eccentric. Energy wise she seems alert and responsive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her divine abilities were realized during a raid on her village. She has recently gotten a pet goose that steals things from people.

Motivation: She feels the way she acts is they only way to get by in the world; and she is a bit of a kleptomaniac

Ideals: Professionalism, Gifted, Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Spear Of Ale, Female Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Auran
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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