Beast In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'4" and dresses well, typically a more casual-formal manner. Her right hand appears badly burned and disfigured. She wears her gray fur down. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sold as a small child to a wizard, Beast was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Barrister kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She's repulsed by the PC; and someone believes her a fraud
Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor. Occupation: Barrister
Voice: Indian accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 160 gp. Chrysoberyl (110 gp).
Vadania Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a worn and beaten armor. Her hair is golden, silky, and of moderate length. She has blue eyes.
Personality: She is very quiet and rarely speaks above a whisper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was raised by priests from a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality.
Flaws: Shy. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Locksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Aquan, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Rock crystal (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Matilda Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a tight fitting yellow shirt and pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her hair is greying and her face has many wrinkles. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She was raised in a desert tribe. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a glassblower and was forced into it by her family
Flaws: Racist. Bonds: Attractive, Enemies, Nature, Family. Occupation: Glassblower
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp.
Cask Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'5". She wears a simple brown robe with black stripes complete with hood, and her gloved hand is found clutching a trident. She has styled her beige fur well, parting it to the left. Her eyes are a pleasant amber.
Personality: She is very quiet and rarely speaks above a whisper. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She seems to be bored by most things; and to end her boredom
Flaws: Shy, Secretive, Mundane. Bonds: Religious, Criminal record. Occupation: Banker
Voice: Low range voice
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. 1 Darkwood Shield.
Loopmottin Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a blue shirt with thin white vertical stripes and violet pants. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a Carter first and foremost. She believes firmly that knowledge should be universal. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Her mother raised her in a mountain cabin. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and she is greedy
Flaws: Ugly. Bonds: Job, Criminal record, Nature, Rich. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 10000 cp.
Bethrynna Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she very much looks the part of a Engraver. Her brown hair is smooth and relatively long. Her green eyes are passionate and lively.
Personality: Abrasive and pushy, she has a hard time making friends. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: She was raised by priests from a young age. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She now owns her own business.
Motivation: She is unsatisfied with her job; and a strong sense of loyalty to tabaxi people
Flaws: Antagonistic, Racist. Bonds: Job, Religious, Mentor. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 900 sp. Silver chalice with lapis lazuli gems (120 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (200 gp).
Orianna Decorum, Female Tiefling [Permalink]
Personal [hide]
Description: She wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is red and very short. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is able to make almost anything out of random pieces of junk.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Bonds: Rich, Attractive. Occupation: Junk Dealer
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Torinn Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. He sports a flattop crest cut. His gold eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away
Ideals: Impeccable, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies. Occupation: Merchant
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp. Hematite (16 gp).
Dentratha Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She carries with her a set of kukris on her belt, each one with a ruby on the hilt. Her crest is blue and curly. She has gleaming, smiling red eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born at the edge of vast island. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Fighting, Optimist. Flaws: Fearful, PTSD. Bonds: Nature. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 6 (-2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 170 gp. 1 Superior lock.
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Their contribution stands as a beacon of hope for all adventurers!