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NPC Generator

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Lvl.
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Advanced [show]


Rieta Idea, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she dresses in collared shirts and wears a proper scarf over her head. Her purple hair is lengthy. Her half smiles and white eyes are beguiling and draw you in.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done she does not care how it got done.

History: She was born in a small island village. Her mother took her hunting and taught her how to get in the mind of other creatures. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Rieta Idea, Female Tiefling Sorcerer 3
Medium (4'9") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)10 (+0) 15 (+2)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Chrysoberyl (150 gp).


Social Check DCs


Lorilla Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy black hair. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also is a firm believer in the womanly ideal.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: She's repulsed by the PC.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Lorilla Nackle, Female Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)10 (+0) 7 (-2)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 350 gp. 1 Masterwork Musical instrument.


Social Check DCs


Spring On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with pastel lining and desert motifs, he is not a threatening figure. His white fur is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Halfling culture. He has a small toy that he constantly fidgets with.

History: He got into the Stylist business at a young age. His childhood dream was to be a Brewer, but he was a colossal failure. He has taken up work as a Stylist and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Racist, Addict, PTSD. Bonds: Job, Religious. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Spring On the Mountaintop, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 7 (-2)18 (+4)
Skills Stealth +3, Survival +0
Senses Passive Perception 8
Languages Common, Giant, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Hlin Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'9" southern woman, she has a large brown mantle and cape that has been intricately interwoven into her pastel robe. With bright golden hair. She has green eyes and a brown hat with a pastel feather.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born into a rich family. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now mingles about in high society.

Motivation: She has a crush on the local Dyer; and she feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: Has a crush, Rich, Criminal record. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Hlin Torunn, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 14 (+2)5 (-3)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Chay Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his red robe and has his club always slung over his shoulder. He has styled his brown hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Chay and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Flaws: Insomniac, Fearful, Antagonistic, Impulsive. Bonds: Rich. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Chay Wildheart, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Gentry, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Brewer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his brother; and to be a brewer again

Ideals: Logical, Gifted. Flaws: Depressed. Bonds: Job, Family. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Wymar Gentry, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)7 (-2) 16 (+3)13 (+1)
Skills Athletics +1, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Katherine Hackney, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fancy grey dress. Her hair is short and auburn. Her eyes are likewise gray.

Personality: Katherine hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. As long as the job gets done she does not care how it got done.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Katherine took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Wants to work out more often; and she is greedy

Ideals: Artistic, Professionalism, Gifted, Athletic. Bonds: Attractive, Rich. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Katherine Hackney, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp. Red spinel (150 gp).


Social Check DCs


Millicent Barclay, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a moderate pudge and is not very fit. She has moderate length chestnut hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is calm most of the time but flees social interaction. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in the west her family was never financially stable. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Expand her business; and a deep hatred of illithids

Flaws: Shy. Bonds: Enemies, Poor, Job. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Millicent Barclay, Female Human Sorcerer 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp. Citrine (30 gp). 1 Banded mail.


Social Check DCs


Three In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His gray fur has been sun bleached extensively. His amber unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Carpenter mother left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Flaws: Disease, Hedonist. Bonds: Attractive, Guardian. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Three In Woods, Male Tabaxi Sorcerer 1
Medium (6'6") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 12 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs

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