Ronobe Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is dressed in a clean black cloak covering her clean studded leather. Her chestnut hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Ronobe was born the youngest of three triplets. A freak accident while working with her Laborer father left her crippled. During her travels, Ronobe and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ronobe discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ronobe fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Marry her sister to traveling adventurers; and she wants to meet her childhood hero
Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Bookbinder
Voice: Squeaky
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 100 gp. Deep blue spinel (400 gp). Chrysoprase (20 gp). Lapis lazuli (12 gp). Citrine (20 gp). 1 Minor magic item.
Serpent Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His fur is brown and curly. His ears are large.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Flaws: Ugly, Shy, Forgetful. Bonds: Rich, In love. Occupation: Junk Dealer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp. Silver comb with moonstones (400 gp). 1 Masterwork Uncommon Weapon.
Shadow Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His fur is beige and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a wizard, Shadow was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Shadow was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Shadow's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Flaws: Shy, Antagonistic. Bonds: Slave, Mentor. Occupation: Doctor
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 340 gp.
Vanchu Astley, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is dressed in earthy colors with a white and green handkerchief worn on her right side. Her whole body is exceptionally muscular. Her red hair is matted, messy, and big. She wears crescent spectacles with a black brim.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Priest and found it very stressful. She has achieved small success as a Priest.
Motivation: Further expansion of business; and balancing her hectic life and new priest responsibilities is difficult
Ideals: Joker, Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp. Blue quartz (8 gp).
Vani Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears white cloth garments or leather armor. Her tied-back hair is auburn. She wears a mask on her face.
Personality: She has always had a great fascination with Dragonborn culture. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Vani was born on a far northern plains where she grew up under the tutelage of her mother, an expert Locksmith. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and dragonborn compassion
Ideals: Optimist. Flaws: Racist, Disease, Insomniac. Bonds: Immigrant. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Gnome, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Pink pearl (50 gp).
Pogranix Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears an entirely black suit with blue socks and a vest with buckled shoes. Her scarlet crest is kept up in a ponytail inside a small hat. Her red eyes lackadaisically let the world flow into them.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp. 1 Good lock.
Kadana Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver crest is braided into rings. Her thin eyebrows rest above her beady red eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She plays an instrument quite well.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She has had some formal poetry training, and achieved minor success. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Joker, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Soapmaker
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp.
Shava Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many green ritualistic tattoos. She wears rags and sports a simple walking cane. She has wavy blonde hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is able to fit into much smaller and tighter spaces than normal.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Many illithids want her driven away; and to find somewhere to settle down
Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Attractive, Religious, Enemies. Occupation: Guard
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 3 Smokesticks.
Frouse Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tan leather gloves, a tan jacket, and tight pants. His hair is silver, silky, and of moderate length. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His mother raised him in a mountain cabin. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Frouse began to lead the lost caravan. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Ideals: Entrepeneur. Bonds: Attractive, Enemies, Adventurer, Nature. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 390 gp.
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Their contribution stands as a beacon of hope for all adventurers!
