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NPC Generator

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Advanced [show]


Sybil Colton, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a grey vest and prefers tan and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her hair in dreadlocks. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Further she is a bit of a stoner and is frequently out of it.

History: She was born in the west, but her parents moved at a very young age to the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She has worked as a Unemployed like her father before her.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Immigrant, Job. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Sybil Colton, Female Human Sorcerer 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kairon Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He wears a small hat to cover his moderate length brown hair. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is obsessed with a lost civilization.

History: Sold as a small child to a brothel owner, Kairon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Justice. Bonds: Attractive, Adventurer, Mentor, Family. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Kairon Destiny, Male Tiefling Sorcerer 2
Medium (5'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 240 gp.


Social Check DCs


Osah Fascination, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tight fitting green shirt and pants. She has a slight overbite and is overall scrawny. Her black hair is braided into rings. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: The child of a Slave Trader, who enjoyed hunting, Osah was taken on many hunting expeditions. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants her loneliness to end; and she has a crush on the local slave trader

Flaws: Antagonistic. Bonds: Mentor, Nature, Adventurer, Has a crush. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Osah Fascination, Female Tiefling Sorcerer 2
Medium (6'1") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Silver holy symbol.


Social Check DCs


Adelaide Heiser, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is portly but not overly obese. Her silver hair is drawn into a tight pony tail with a butterfly scrunchie. Her green eyes are passionate and lively.

Personality: She is overprotective of those who hire her services. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Adelaide abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has built up a small fortune and can afford her own way.

Motivation: She has passion for adventuring and risk; and she has money and likes to spend it

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Guardian, Adventurer. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Adelaide Heiser, Female Human Sorcerer 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)7 (-2) 11 (+0)12 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cimer Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears green cloth garments or leather armor. His hair, while still mostly brown, has prominent grey streaks. He has silver eyes and a green hat with a violet feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cimer was born on a far southern forest where he grew up under the tutelage of his father, an expert Merchant. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Fighting. Bonds: Rich, Immigrant. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Cimer Sympathy, Male Tiefling Sorcerer 2
Medium (6'6") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 17 (+3)18 (+4)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Goblin, Giant, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Quick Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear brown tank tops with black pants. He wears his gray fur up. He has copper eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Quick was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He hasn't been sleeping well lately.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Flaws: Mundane, Insomniac, Depressed. Bonds: Rich, Job. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Quick Plume, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp.


Social Check DCs


Arumawann Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple tan robe with green stripes complete with hood. He wears his blonde hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Arumawann was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Carpenter. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Flaws: Insomniac, Forgetful. Bonds: Immigrant, Religious. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Arumawann Waggletop, Male Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 190 gp.


Social Check DCs


Isabella Yeardley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has wavy white hair. Her brown eyes are passionate and lively.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Around other people she will do her best to conceal her emotions and appear jolly.

History: Isabella was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and wants a kiss

Flaws: Shy. Bonds: Attractive, Job, Poor, Has a crush. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Isabella Yeardley, Female Human Sorcerer 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 16 (+3)17 (+3)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp. Golden yellow topaz (300 gp).


Social Check DCs


Vondal Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is heavily combed to the left. His eyes are brown and he is always smoking a pipe.

Personality: Vondal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He feeds upon the attention of others.

History: Vondal hails from a village terrorized by dire rats. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and revenge

Ideals: Artistic. Bonds: Adventurer, Attractive, Enemies, Criminal record. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Vondal Trollbleeder, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 6000 cp.


Social Check DCs

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