Hirrathak Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears green painted combat armor at almost all times. He keeps his white crest in a flapper bob. His eyes are a pleasant red.
Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of orcs once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal painting training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by orcs. Hirrathak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He wants revenge against orcs.
Ideals: Artistic. Flaws: Insane, Disease. Bonds: Enemies. Occupation: Doctor
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Williamina Bristol, Female Human [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her whole body is exceptionally muscular. Her white hair is drawn into a tight pony tail with a cross scrunchie. Her face is scarred and worn.
Personality: She can speak with the recently deceased. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the south, but her parents moved at a very young age to the north. After coming to the age of reason, Williamina took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
Ahrim Skill, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. He wears a broad hat to cover his moderate length dark red hair. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and find a way to reverse the transformation of his brother
Ideals: Athletic, Persistence. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
Nim Eathalena, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern man wears a tan shirt with thin blue vertical stripes and green pants. His chestnut hair is unkempt and raggedy. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Beggar profession.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. He has worked as a Jeweler like his father before him.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Jeweler
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp.
Amnon Quest, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. His hair is short and blue. His red eyes lackadaisically let the world flow into them.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.
History: He was born in the south. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Amnon and his spouse have recently divorced.
Motivation: He feels threatened by others.
Ideals: Pacifist. Flaws: Antagonistic, Fearful. Bonds: Rich, Immigrant. Occupation: Bricklayer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Seere Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a black collared shirt and grey skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has done her best to style her black hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the north, but her parents moved at a very young age to the west. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Seere and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Ideals: Joker, Gifted. Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 7 (-2) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Hematite (10 gp). 1 Darkwood Shield.
Kelter Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a custom-built plate barding that's adorned with white lining and desert motifs, he is not a threatening figure. He has a very tight haircut. He has a dull look in his amber eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Kelter reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently gotten a pet goose that steals things from people.
Motivation: He's attracted to the PC; and he wants nothing more than to rejoin the army
Flaws: Sensitive, Fearful. Bonds: Military, Criminal record, Has a crush. Occupation: Armorer
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp.
Virra Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. Her long white hair reaches down to her waist. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To get a good night's sleep; and an old rival family wants her found
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 500 sp.
Azza Caution, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. She has a hunchback. She has wavy chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She misses her home and complains about the freezing weather, even in summer.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.
Motivation: She is unsatisfied with her job.
Flaws: Ugly, Insane. Bonds: Rich, Job, Immigrant. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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