Patrin Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man typically wears a sleeveless long coat of deep black leather and dull green iron scale mail and is in decent physical shape. His crest, while still mostly bronze, has prominent grey streaks. He has gold eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a small toy that he constantly fidgets with.
History: When he was but 7 years old his parents immigrated from the west. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Addict, Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Laborer
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Terran, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Quillathe Holimion, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a well pressed and immaculate suit (or dress). Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is almost excessively polite to everyone, even when angry. Animals are drawn to her, and she is able to talk to them.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Laborer arts, while her father instructed her in etiquette, music and courtly manner. Brilliant and gifted she never wanted to apply herself. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Money/treasure; and retire the richest woman in the south
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Rich, In love. Occupation: Laborer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Auran, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Leaf Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in pastel turtlenecks beneath a brown coat with violet slacks. His fur is greying and his face has many wrinkles. His amber eyes dart from person to person to random spaces in the air.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His job bores him to no end. He has decided to make it more interesting.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has comitted a past crime that haunts him to this day; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Religious. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Ulla Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her chestnut hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.
Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Disease, Insane. Bonds: Poor, Attractive, Military. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Terran, Draconic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Modean Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized opal on his left hand. He keeps his purple hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born several months after his father was called into army service. Through the years after Modean was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Modean's father didn't care for him much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Modean fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against gnolls; and money/treasure
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Enemies, Military. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp. Jasper (20 gp).
Galinndan Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is singed and shortened. He has a dull look in his amber eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Animals are drawn to him, and he is able to talk to them.
History: Galinndan was raised in a hard working conservative environment. He worked as a nervous Slave Trader and found it very stressful. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Gynnie Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She is wearing the road beaten gear of a warrior. Her hair is blonde and curly. She has hazel eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Gynnie lived on a farm with her father, near the main road leading to a nearby town. Her father was a soldier and died while she was still young. Gynnie was left her father's suit of armor and trained in its use and care. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their son. She worked as a Fortune-teller, and she later adopted a second son.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Ideals: Fighting. Flaws: Shy. Bonds: Slave, Family, Military, Debt. Occupation: Fortune-teller
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Orc, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp).
Margery Warwick, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her golden hair is unkempt and raggedy. Her eyes are gray and she is always smoking a pipe.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She served in the navy to pay for her family's outstanding loans. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Margery fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Crown-heir
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Bullseye lantern. 1 Superior lock. 1 Masterwork Musical instrument.
Cask Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing colorful clothing, dressed as a Dilettante. Her black fur, when down, is lengthy. Her copper eyes are slightly larger than normal.
Personality: She is extraordinarily eccentric. She does not trust anyone and sleeps with one eye open.
History: She was born several months after her father was called into army service. Cask liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hasn't been sleeping well lately.
Motivation: She wants nothing more than to rejoin the army; and regain custody of her son
Flaws: Insane, Insomniac. Bonds: Military, Nature, Family. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points -2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 5 (-3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 900 sp.
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Their contribution stands as a beacon of hope for all adventurers!