Melech Music, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a black and green robe with the hood down. His hair is black and very short. His black eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of western immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He would like to get married and retire.
Ideals: Optimist. Bonds: Has a crush, Immigrant, Job. Occupation: Crown-heir
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp.
Nordak Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy brown suit. His red hair is kept up in a ponytail inside a small hat. His amber eyes are slightly larger than normal.
Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Nordak was raised in a hard working conservative environment. His arcane abilities were realized during a raid on his village. He became a Navigator soon after.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Athletic, Gifted. Bonds: Attractive, Job, Family. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 340 gp.
Bardryn Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman wears rags and sports a simple walking cane. Her clothes are grease stained in places. Her long white hair is drawn into a two foot long braid. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She is witty, but her monotone delivery comes off as unnerving She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Bardryn was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Cartwright like her father before her.
Motivation: Expand her business.
Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1000 sp. 1 Masterwork Musical instrument.
Adrie Floshem, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars, and sports empty pouches on her belt. She wears a wide-brimmed hat to cover her moderate length black hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Flattery will make her almost putty in your hands.
History: She got into the Glassblower business at a young age. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: Wants her loneliness to end; and she would like to get married and retire
Ideals: Fighting, Logical. Flaws: Selfish. Bonds: Job, Has a crush. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp. Amethyst (60 gp).
Irann Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She has the majority of her body covered in plate. She has a hunchback. She keeps her black hair in a pixie cut. Her eyes are brown and catlike.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She misses her home and complains about the freezing weather, even in summer.
History: Born to a Cook, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Pennie Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a wide-brimmed hat to cover her moderate length silver hair. Her violet eyes are passionate and lively.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Pennie was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Blacksmith soon after.
Motivation: Money/treasure; and she is unsatisfied with her job
Ideals: Philantrophist. Bonds: Rich, Attractive, Job. Occupation: Blacksmith
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp. Chrysoberyl (100 gp).
Cressel Knack, Male Tiefling [Permalink]
Personal [hide]
Description: This man is renowned for his bright black suits and hats. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears a feathered hat to cover his moderate length silver hair. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Cressel lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Map Maker mother left him crippled. He has achieved small success as a Marshal.
Motivation: He feels kind of lost in life; and wants to raise his children well
Ideals: Philantrophist. Flaws: Disease, Depressed. Bonds: Rich, Family, Job. Occupation: Marshal
Voice: French accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp. 1 Breastplate.
Gormogord Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'4" and wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His right leg appears badly burned and disfigured. He wears his blonde hair up. His gray eyes peer out from beneath his Stetson white hat.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Miner
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 50 gp. 1 Masterwork studded leather.
Resh Budd, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is physically well-built. He has wavy chestnut hair. His face is scarred and worn.
Personality: He is extraordinarily eccentric. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the north, but his parents moved at a very young age to the east. Resh was born on a far northern desert where he grew up under the tutelage of his father, an expert Dyer. He left for the north, certain he would find work there.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Ugly, Insane, Impulsive. Bonds: Immigrant. Occupation: Dyer
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 90 pp.
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Their contribution stands as a beacon of hope for all adventurers!
