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NPC Generator

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Advanced [show]


Ridaro Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an entirely blue suit with tan socks and a vest with buckled shoes. Her black hair, when down, is lengthy. She is baby faced.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is obsessed with her god.

History: She got into the Mortician business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and expand her business

Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Religious, Job. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Ridaro Qualanthri, Female Elf Sorcerer 1
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 17 (+3)6 (-2)
Skills Persuasion +0, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp. Red-brown spinel (50 gp).


Social Check DCs


Bimpnottin Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears blue painted combat armor at almost all times. Her hair is greying and her face has many wrinkles. Her hazel unseeing eyes seem to look past you.

Personality: She is happy with her job as a Layabout. She turns her eye from what people do, preferring to live and let live. She always tries to repair and not replace. It was this mentality that drove her into the Layabout business.

History: A powerful slaver made her what she is. Cursed with unlife at a very young age, Bimpnottin has worked very hard to control her curse. She's also a talented Sage, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to be a sage again

Ideals: Persistence. Flaws: Disease. Bonds: Job, Mentor. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Bimpnottin Folkor, Female Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Elven, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs


Merla Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is kept up in a ponytail inside a broad hat. Her eyes are blue.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a ruthless business woman, a trait she acquired from her father.

History: Merla was born with her father's beautiful face. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Criminal record, Job. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Merla Silvereyes, Female Halfling Sorcerer 2
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 8 (-1)9 (-1)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Freshwater pearl (8 gp).


Social Check DCs


Nalral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dark leathers with embroidery. He has moderate length chestnut hair. His blue unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.

History: Nalral was born with his father's beautiful face. His father was a soldier and died while he was still young. Nalral was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Military. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Nalral Gorunn, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Windy Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is well dressed, constantly wearing a pastel suit, grey shirt, and yellow tie. Her orange fur is drawn into a tight pony tail with a clover scrunchie. Her green eyes dart from person to person.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Windy and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Windy discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Windy fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She wants to meet her childhood hero.

Flaws: Ugly, Disease. Bonds: Enemies, Adventurer, Rich. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Windy Of Claws, Female Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Roland Brent, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears brown trousers with white and black striped suspenders. He wears various colorful collared shirts. He keeps his long black hair kept up in a rat tail. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: The child of a Barber, who enjoyed hunting, Roland was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has never given up on his dancing dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Nature, Criminal record. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Roland Brent, Male Human Sorcerer 2
Medium (6'1") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 800 sp. 1 Half-Plate.


Social Check DCs


Trynnicus Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He has a slight overbite and is overall scrawny. He has no crest. His red eyes lackadaisically let the world flow into them.

Personality: Trynnicus is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east his family was never financially stable. He was an apprentice working in his mother's forge. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Poor, Family, Religious. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Trynnicus Turnuroth, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Erdan Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear tan pants and tee shirts. He has no hair. His violet eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Cartwright business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Shy, Depressed. Bonds: Job. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Erdan Wasanthi, Male Elf Sorcerer 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)11 (+0) 17 (+3)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. 1 Magnifying glass. 1 Superior lock. 1 Good lock.


Social Check DCs


Garl Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright white suits and hats. His white hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Garl hails from a village terrorized by dire rats. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Philantrophist, Fighting. Bonds: Attractive, Enemies, Poor. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Garl Watson, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 10 (+0)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp.


Social Check DCs

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